flutter_scene_net 0.1.0 copy "flutter_scene_net: ^0.1.0" to clipboard
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dashwire multiplayer for flutter_scene. Replica-to-node binding, interpolated transform sync, and in-app hosting.

Changelog #

0.1.0 #

  • SceneReplication binds replicas to scene nodes through per-type builders and detaches them on despawn.
  • TransformReplica-backed replicas get a NetworkTransformComponent that interpolates remote poses a fixed delay in the past.
  • TransformReplicaVectors adapts the record-typed pose to vector_math types.
  • SceneHost runs a dashwire room and WebSocket listener inside the app (with loopback self-join) on dart:io platforms; a throwing stub on web.
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Publisher

verified publisherbdero.dev

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dashwire multiplayer for flutter_scene. Replica-to-node binding, interpolated transform sync, and in-app hosting.

Repository (GitHub)
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Topics

#multiplayer #networking #gamedev #dashwire

License

unknown (license)

Dependencies

dashwire, dashwire_replication, flutter, flutter_scene, vector_math

More

Packages that depend on flutter_scene_net