flutter_responsiveness 0.0.3 flutter_responsiveness: ^0.0.3 copied to clipboard
A responsive app lays out its UI according to the size and shape of the screen or window.
import 'package:flutter/material.dart';
import 'package:flutter_responsiveness/flutter_responsiveness.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
debugShowCheckedModeBanner: false,
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage>
with SingleTickerProviderStateMixin {
int _counter = 0;
AnimationController? _controller;
Animation? _animation;
void _incrementCounter() {
setState(() {
_counter++;
});
}
@override
void initState() {
super.initState();
WidgetsBinding.instance.addPostFrameCallback((_) {
// Initialize Screensize for making it Responsive. The function call initializes
// the Screen in following Way:
// initialHeight and initialWidth are the width and height in which your Screen Layout is default set in for developing Application
// Let's say you, the developer is developing in Google Pixel 3a then it becomes default phone in which Application is developed by the developer
// Now width and height parameter are the MediaQuery params which will help the in the responsiveness of the application.
ScreenSize(
initialHeight: 759.2727272727273,
initialWidth: 392.72727272727275,
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.height,
);
});
_controller =
AnimationController(vsync: this, duration: Duration(seconds: 2));
_animation = Tween(
begin: 0.0 * ScreenSize.heightMultiplyingFactor!,
end: 300.0 * ScreenSize.heightMultiplyingFactor!)
.animate(_controller!)
..addStatusListener((state) {
if (state == AnimationStatus.completed) {
print("completed");
} else if (state == AnimationStatus.dismissed) {
print("dismissed");
}
})
..addListener(() {
print("value:${_animation!.value}");
setState(() {});
});
_controller!.forward();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
FlutterLogo(
textColor: Colors.purple,
size: 100.0 * ScreenSize.heightMultiplyingFactor!,
),
AnimatedContainer(
width: 300.0 * ScreenSize.widthMultiplyingFactor!,
height: _animation!.value,
curve: Curves.easeIn,
duration: Duration(seconds: 5),
color: Colors.amber,
),
SizedBox(
height: 10.0 * ScreenSize.heightMultiplyingFactor!,
),
Container(
color: Colors.redAccent,
height: 100.0 * ScreenSize.heightMultiplyingFactor!,
width: 100.0 * ScreenSize.widthMultiplyingFactor!,
),
SizedBox(
height: 30.0 * ScreenSize.heightMultiplyingFactor!,
),
Text(
'You have pushed the button this many times:',
style: TextStyle(
fontSize: 16.0 * ScreenSize.heightMultiplyingFactor!,
),
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(
Icons.add,
size: 46 * ScreenSize.heightMultiplyingFactor!,
),
),
);
}
}