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Add nestable, resizable containers to your Flutter app with ease.

Flutter Resizable Container #

Add flexibility and interaction to your UI with ease.

Example App #

View the interactive example app at andyhorn.github.io/flutter_resizable_container

The example app contains multiple examples demonstrating the features of this package and how to use them.

Multiple Examples

Each example also comes with an embedded source-code view, so you don't have to bounce between the app and the repo.

Source Code Preview

Features #

  • ResizableContainers are fully nestable and support LTR and RTL layouts
  • Customize the look and feel of the divider(s) between children
  • Respond to user interactions with onHoverEnter and onHoverExit for web/desktop and onTapDown and onTapUp for mobile
  • Programmatically set the sizes of the children through a ResizableController
  • Respond to changes in the sizes of the resizable children by listening to the ResizableController

Getting started #

Add this package to your pubspec.yaml or install using flutter pub add.

flutter pub add flutter_resizable_container

Usage #

Direction #

Add a ResizableContainer to your widget tree and give it a direction of type Axis - this is the direction in which the children will be laid out and the direction in which their size will be allowed to flex.

ResizableContainer(
  direction: Axis.horizontal,
  ...
)

In the example above, any children (more on this in the ResizableChild section) will take up the maximum available height while being allowed to adjust their widths.

ResizableController #

Setup

If you wish to respond to changes in sizes or to programmatically adjust child sizes, create a ResizableController and keep a reference to it; then, pass it to the ResizableContainer's constructor.

For example:

final controller = ResizableController();

...

ResizableContainer(
    controller: controller,
),

Using a ResizableController

Using the controller, you can listen to changes as well as programmatically set the sizes of the container's children.

final controller = ResizableController();

@override
void initState() {
    super.initState();

    controller.addListener(() {
        // ... react to size change events
        final List<double> pixels = controller.pixels;
        print(pixels.join(', '));
    });
}

@override
void dispose() {
    controller.dispose(); // don't forget to dispose your controller
    super.dispose();
}

// (somewhere else in your code)
// use the `setSizes` method to programmatically set the sizes of the
// container's children.
//
// This method takes a list of ResizableSize objects - more on this below.
onTap: () => controller.setSizes(const [
    ResizableSize.pixels(250),
    ResizableSize.ratio(0.25),
    ResizableSize.expand(),
]);

ResizableChild #

To add widgets to your container, you must provide a List<ResizableChild>, each of which contain the child Widget, an optional ResizableDivider, and an optional ResizableSize.

children: [
    const ResizableChild(
        divider: ResizableDivider(
            thickness: 2,
            color: Colors.blue,
        ),
        size: ResizableSize.expand(max: 350),
        child: NavBarWidget(),
    ),
    const ResizableChild(
        divider: ResizableDivider(
            thickness: 2,
            padding: 3,
        ),
        child: BodyWidget(),
    ),
    const ResizableChild(
        size: ResizableSize.ratio(0.25, min: 100),
        child: SidePanelWidget(),
    ),
],

In the example above, the first two children have a custom ResizableDivider (read more about dividers in the ResizableDivider section). If no divider is set, a default one will be used. The divider provided to a child will be used between itself and the next child in the list - the divider of the last child will not be used.

Each child also provides a custom size configuration:

  • The first child, containing the NavBarWidget, has a maximum size of 350px.
  • The second child, containing the BodyWidget, is set to automatically expand to fill the available space via the default ResizableSize.expand() value.
  • The third child, containing the SidePanelWidget, is set to a ratio of 0.75 with a minimum size of 100px.

The size parameter gives a directive of how to size the child during the initial layout, resizing, and screen size changes. See the Resizable Size section below for more information.

ResizableSize #

The ResizableSize class defines a "size" as a ratio of the available space, using the .ratio constructor, an absolute size in logical pixels, using the .pixels constructor, an auto-expanding size using the expand constructor, or shrink, which will conform to the natural size of its child.

The max parameter constrains the child and will prevent it from being expanded beyond that size in the direction of the container.

The min parameter constrains the child and will prevent it from being shrunk below that size in the direction of the container.

Note: When using shrink, the rendering engine will throw an error if its child does not have a natural size, such as a LayoutBuilder.

For example, to create a size equal to half of the available space:

const half = ResizableSize.ratio(0.5);

To create a size of 300px:

const threeHundredPixels = ResizableSize.pixels(300);

To allow a child to fill any remaining space:

const expandable = ResizableSize.expand();

Size Hierarchy

When the controller is laying out the sizes of children, it uses the following rules:

  1. If a child has a size using pixels, it will be given that amount of space, clamped within its min/max bounds (if present)
  2. If a child has a shrink size, it will be laid out and given its natural size, clamped within its min/max bounds (if present)
  3. If a child has a size using a ratio, it will be given the proportionate amount of the remaining space after all pixel- and shrink-sizes have been allocated, clamped within its min/max bounds (if present)
  4. If a child has a size using expand, it will be given whatever space is left after the allocations in the previous steps - If there are multiple children using expand, the remaining space will be distributed between them based on their flex value (similar to Expanded widgets) and clamped within their min/max bounds (if present)
Example 1

Take the following list:

// available space = 500px
controller.setSizes(const [
    ResizableSize.pixels(300),
    ResizableSize.ratio(0.25),
    ResizableSize.ratio(0.5),
]);

When the controller is allocating space, the first child will be given 300px, leaving 200px of available space.

The second child will be given 1/4 of the remaining 200px, equal to 50px.

The third child will be given 1/2 of the remaining 200px, equal to 100px.

Note: In this scenario, there will be 50px of "unclaimed" space.

Example 2

Another way of distributing space could be:

// available space = 500px
controller.setSizes(const [
    ResizableSize.pixels(300),
    ResizableSize.expand(),
    ResizableSize.ratio(0.25),
]);

In this example, the first child will be given 300px, leaving 200px of available space.

The third child will be given 1/4 of the remaining 200px, equaling 50px.

The second child will be given the space remaining after the other allocations, equaling 150px.

Example 3
// available space = 500px
controller.setSizes(const [
    ResizableSize.pixels(300),
    ResizableSize.expand(),
    ResizableSize.expand(),
]);

In this scenario, the first child will be given 300px, leaving 200px of available space.

The remaining 200px will be evenly distributed between the expand children, resulting in each child being given a size of 100px.

Example 4
// available space = 500px
controller.setSizes(const [
    ResizableSize.pixels(100),
    ResizableSize.expand(max: 100),
    ResizableSize.expand(),
]);

In this scenario, the first child will be given 100px, leaving 400px of available space.

The remaining space will attempt to be divided evenly between the two expand sizes, since they have equal flex values (defaults to 1). However, the first expand has a maximum size of 100px, so this child will only be given 100px and the last child will be given 300px.

Flex

The ResizableSize.expand constructor takes an optional flex parameter of type int. If there are multiple expand sizes, the available space will be divided by total flex count and then distributed to the children according to their individual flex values - this is the same as the Flexible and Expanded widgets.

For example:

ResizableChild(
    size: ResizableSize.expand(flex: 2),
),
ResizableChild(
    size: ResizableSize.expand(), // defaults to flex: 1
),

In this scenario, the first child would be given 2/3 of the total available space while the second child received 1/3.

ResizableDivider #

Use the ResizableDivider class to customize the look and feel of the dividers between each of a container's children.

You can customize the thickness, length, crossAxisAlignment, mainAxisAlignment, and color of the divider, as well as display a custom mouse cursor on hover and respond to onHoverEnter and onHoverExit (web) and onTapDown and onTapUp (mobile) events.

divider: ResizableDivider(
    thickness: 2,
    padding: 5,
    length: const ResizableSize.ratio(0.25),
    onHoverEnter: () => setState(() => hovered = true),
    onHoverExit: () => setState(() => hovered = false),
    color: hovered ? Colors.blue : Colors.black,
    cursor: SystemMouseCursors.grab,
),

Sizing #

The thickness and length properties control the size of the line drawn on the screen. The length determines the cross-axis size - how "long" the line is - while thickness determines the main-axis size. The length property is of type ResizableSize, giving you the flexibility to set a responsive size, using .ratio, or a fixed size, using .pixels.

Note: If you set an absolute length that is smaller than the available space, the divider will fit to the available space and not overflow.

Alignment and padding #

If the divider's length is less than the total available space, you can use the crossAxisAlignment to control its cross-axis position. For example, a vertical divider set to CrossAxisAlignment.start will be positioned at the top of its space. The default value is .center.

Cross-Axis Alignment

By adding a padding value, additional (empty) space will be added around/alongside the divider. The mainAxisAlignment property can then be used to control its position within this space on the main axis. For example, a vertical divider set to MainAxisAlignment.start will be positioned at the very left edge of the available space for a vertical divider.

Main-Axis Alignment

License #

Copyright 2023-2024 Andrew Horn

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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Add nestable, resizable containers to your Flutter app with ease.

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