flutter_play_asset_delivery 0.0.2 flutter_play_asset_delivery: ^0.0.2 copied to clipboard
A new flutter plugin project.
import 'dart:io';
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter_play_asset_delivery/flutter_play_asset_delivery.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
late Future<File> image;
@override
void initState() {
super.initState();
// get an asset file
// final videoFile = FlutterPlayAssetDelivery.getAssetFile("video.mp4");
// get an absolute path of a file
image = FlutterPlayAssetDelivery.getAssetFile("flutter.png");
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: FutureBuilder(
future: image,
builder: (_, AsyncSnapshot<File> snapshot) {
if (!snapshot.hasData) return const CircularProgressIndicator();
return Image.file(snapshot.data!);
},
),
),
),
);
}
}