flutter_ogg_piano 1.1.3 copy "flutter_ogg_piano: ^1.1.3" to clipboard
flutter_ogg_piano: ^1.1.3 copied to clipboard

Put ogg sound and adjust pitching with Android internal codes. You can put multiple ogg sound and play these sounds with specific note value whenever you want

example/lib/main.dart

import 'dart:math';
import 'dart:typed_data';

import 'package:flutter/material.dart';
import 'dart:async';

import 'package:flutter/services.dart';
import 'package:flutter/widgets.dart';
import 'package:flutter_ogg_piano/flutter_ogg_piano.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  String _platformVersion = 'Unknown';
  FlutterOggPiano fop = FlutterOggPiano();

  List<String> files = ["piano.ogg", "piano2.ogg"];

  bool initialized = false;

  int _count = 1;
  int _pitch = 0;

  @override
  void initState() {
    super.initState();
    initPlatformState();

    if(!initialized) {
      loadPianoSounds();
    }
  }

  // Platform messages are asynchronous, so we initialize in an async method.
  Future<void> initPlatformState() async {
    String platformVersion;
    // Platform messages may fail, so we use a try/catch PlatformException.
    try {
      platformVersion = (await FlutterOggPiano.platformVersion) ?? _platformVersion;
    } on PlatformException {
      platformVersion = 'Failed to get platform version.';
    }

    // If the widget was removed from the tree while the asynchronous platform
    // message was in flight, we want to discard the reply rather than calling
    // setState to update our non-existent appearance.
    if (!mounted) return;

    setState(() {
      _platformVersion = platformVersion;
    });
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Plugin example app'),
        ),
        body: Center(
          child: Column(
            mainAxisAlignment: MainAxisAlignment.spaceEvenly,
            children: [
              Row(
                mainAxisAlignment: MainAxisAlignment.spaceEvenly,
                children: [
                  ElevatedButton(onPressed: () {
                      if(initialized) {
                        fop.play(index: 0, note: 0);
                      }
                    }, child: Text("Play Sound 1")
                  ),
                  ElevatedButton(onPressed: () {
                      if(initialized) {
                        fop.play(index: 1, note: 0);
                      }
                  }, child: Text("Play Sound 2"),)
                ],
              ),
              Row(
                mainAxisAlignment: MainAxisAlignment.spaceAround,
                children: [
                  Column(
                    mainAxisAlignment: MainAxisAlignment.spaceEvenly,
                    children: [
                      Center(child: Text("Pitch"),),
                      Row(
                        children: [
                          Ink(
                            decoration: ShapeDecoration(
                              color: Colors.lightBlue,
                              shape: CircleBorder(),
                            ),
                            child: IconButton(
                              splashRadius: 24,
                              splashColor: Colors.lightBlueAccent,
                              onPressed: () {
                                setState(() {
                                  _pitch++;
                                });
                              },
                              icon: Icon(Icons.arrow_upward, color: Colors.white70,),
                            ),
                          ),
                          Padding(padding: EdgeInsets.fromLTRB(6, 0, 6, 0)),
                          Container(
                            width: 72,
                            height: 36,
                            decoration: BoxDecoration(
                                borderRadius: BorderRadius.circular(8),
                                color: Colors.grey[100],
                                boxShadow: [
                                  BoxShadow(
                                      offset: Offset(4,4),
                                      blurRadius: 4,
                                      color: Colors.grey[600]!
                                  )
                                ]
                            ),
                            child: Center(
                              child: Text(_pitch.toString()),
                            ),
                          ),
                          Padding(padding: EdgeInsets.fromLTRB(6, 0, 6, 0)),
                          Ink(
                            decoration: ShapeDecoration(
                              color: Colors.lightBlue,
                              shape: CircleBorder(),
                            ),
                            child: IconButton(
                              splashRadius: 24,
                              splashColor: Colors.lightBlueAccent,
                              onPressed: () {
                                setState(() {
                                  _pitch--;
                                });
                              },
                              icon: Icon(Icons.arrow_downward, color: Colors.white70,),
                            ),
                          )
                        ],
                      )
                    ],
                  ),
                  Column(
                    mainAxisAlignment: MainAxisAlignment.spaceEvenly,
                    children: [
                      ElevatedButton(onPressed: () {
                        if(initialized) {
                          fop.play(index: 0, note: _pitch);
                        }
                      }, child: Text("Play Sound 1")),
                      ElevatedButton(onPressed: () {
                        fop.play(index: 1, note: _pitch);
                      }, child: Text("Play Sound 2")),
                    ],
                  )
                ],
              ),
              Row(
                mainAxisAlignment: MainAxisAlignment.spaceEvenly,
                children: [
                  Ink(
                    decoration: ShapeDecoration(
                      color: Colors.lightBlue,
                      shape: CircleBorder(),
                    ),
                    child: IconButton(
                      splashRadius: 24,
                      splashColor: Colors.lightBlueAccent,
                      onPressed: () {
                        setState(() {
                          _count++;
                        });
                      },
                      icon: Icon(Icons.arrow_upward, color: Colors.white70,),
                    ),
                  ),
                  Container(
                    width: 72,
                    height: 36,
                    decoration: BoxDecoration(
                      borderRadius: BorderRadius.circular(8),
                      color: Colors.grey[100],
                      boxShadow: [
                        BoxShadow(
                            offset: Offset(4,4),
                          blurRadius: 4,
                          color: Colors.grey[600]!
                        )
                      ]
                    ),
                    child: Center(
                      child: Text(_count.toString()),
                    ),
                  ),
                  Ink(
                    decoration: ShapeDecoration(
                      color: Colors.lightBlue,
                      shape: CircleBorder(),
                    ),
                    child: IconButton(
                      splashRadius: 24,
                      splashColor: Colors.lightBlueAccent,
                      onPressed: () {
                        setState(() {
                          _count = max(--_count, 1);
                        });
                      },
                      icon: Icon(Icons.arrow_downward, color: Colors.white70,),
                    ),
                  ),
                  Column(
                    mainAxisAlignment: MainAxisAlignment.spaceEvenly,
                    children: [
                      ElevatedButton(onPressed: () {
                        if(initialized) {
                          Map<int, List<Float64List>> maps = Map();

                          List<Float64List> sounds = [];

                          Float64List data = Float64List(3);

                          data[0] = 0;
                          data[1] = 0;
                          data[2] = _count.toDouble();

                          sounds.add(data);

                          maps[0] = sounds;

                          fop.playInGroup(maps);
                        }
                      }, child: Text("Play Sound 1 $_count time${_count == 1 ? "" : "s"}")),
                      ElevatedButton(onPressed: () {
                        if(initialized) {
                          Map<int, List<Float64List>> maps = Map();

                          List<Float64List> sounds = [];

                          Float64List data = Float64List(3);

                          data[0] = 0;
                          data[1] = 0;
                          data[2] = _count.toDouble();

                          sounds.add(data);

                          maps[1] = sounds;

                          fop.playInGroup(maps);
                        }
                      }, child: Text("Play Sound 2 $_count time${_count == 1 ? "" : "s"}")),
                      ElevatedButton(onPressed: () {
                        if(initialized) {
                          Map<int, List<Float64List>> maps = Map();

                          List<Float64List> sounds = [];

                          Float64List data = Float64List(3);

                          data[0] = 0;
                          data[1] = 0;
                          data[2] = _count.toDouble();

                          sounds.add(data);

                          maps[1] = sounds;
                          maps[0] = sounds;

                          fop.playInGroup(maps);
                        }
                      }, child: Text("Play Both $_count time${_count == 1 ? "" : "s"}"))
                    ],
                  )
                ],
              ),
              Row(
                mainAxisAlignment: MainAxisAlignment.spaceEvenly,
                children: [
                  ElevatedButton(onPressed: () {
                    if(initialized) {
                      fop.play(index: 0, note: 0, pan: -1.0);
                    }
                  }, child: Text("Play Sound 1 in left")),
                  ElevatedButton(onPressed: () {
                    if(initialized) {
                      fop.play(index: 0, note: 0, pan: 1.0);
                    }
                  }, child: Text("Play Sound 1 in right"))
                ],
              )
            ],
          ),
        ),
      ),
    );
  }

  Future<void> loadPianoSounds() async {
    fop.init(mode: MODE.LOW_LATENCY);

    for(int i = 0; i < files.length; i++) {
      String name = "assets/"+files[i];

      ByteData data = await rootBundle.load(name);

      await fop.load(src: data, name: files[i], index: i, forceLoad: true);
    }

    initialized = true;
  }
}
4
likes
130
pub points
41%
popularity

Publisher

unverified uploader

Put ogg sound and adjust pitching with Android internal codes. You can put multiple ogg sound and play these sounds with specific note value whenever you want

Repository (GitHub)
View/report issues

Documentation

API reference

License

MIT (LICENSE)

Dependencies

flutter, path_provider

More

Packages that depend on flutter_ogg_piano