flutter_native_env 0.0.1+2 flutter_native_env: ^0.0.1+2 copied to clipboard
A flutter plugin getting android and iOS native env variables.
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter_native_env/flutter_native_env.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _envValue = 'Unknown';
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
String platformArch;
// Platform messages may fail, so we use a try/catch PlatformException.
platformArch = await FlutterNativeEnv.getNativeEnv('os.arch', 'unknown',
iosPropertyName: 'SIMULATOR_ARCHS');
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
_envValue = platformArch;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Flutter Native Env'),
),
body: Center(
child: Text('Operating system architecture: $_envValue\n'),
),
),
);
}
}