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Top menu, master/detail panes and context menu with keyboard shortcuts - developed for web and functional for desktop as well

flutter_menu #

This packages is developed for web but should work in flutter desktop as well (is tested on Flutter Windows).

Try it out: http://www.flutter.psychtech.mitspace.dk/

The package gives you a desktop like experience on web. It gives you the following:

Example

  • Menu with list items (with icon, title and keyboard shortcuts)
  • Keyboard shortcuts for menu items
  • Master, detail views (Left pane, right pane)
  • Context menu (right click) for Master, Detail and widgets
  • More predefined contextmenus to choose from
  • Flexible pane sizes as well as
  • Scrollbar
  • More panes (drawer, maybe a 4th pane)
  • More callbacks on change
  • Extra topbar to be used as toolbar or information bar
  • Fullscreen dialogs
  • different menu in compact mode
  • Two different menulayouts: desktop or tablet

All siblings down the widget tree has access to the AppScreen functionality.

This is a beta release and breaking changes will come soon!

Get support, announcements and share knowledge of flutter web on: https://discord.gg/pmXCFZUxxC

How to install #

On web: #

The Flutter App has to have control over the right click (contextmenu). To take control you have to include the following in your index.html file in the web folder:

<body oncontextmenu="return false;"></body>

On desktop: #

Nothing has to be changed.

How to use #

You can access all variables and functions through the buildContext, and for your convenience we have made an extention for easy access: context.appScreen

the AppScreen has to be in a parent BuildContext (and not the current context). This is why panes has to be a Builder function and not just a Widget. To prevent you from making misconceptional errors.

The menu can have several menuItems and each menuItem has its own menuListItems.

Each menuItem decides width and height of the menuItemList widget and can be set as active or not.

MenuListItem can be a MenuListDivider() or a MenuListItem.

MenuListItems can have icons, shortcuts and have a callback function: onPressed().

See example.

Programmably you can control:

context.appScreen.hideMenu() - hides the menu from the screen. Keyboard shortcuts is still active context.appScreen.showMenu() - shows the menu on the screen context.appScreen.openMenu() - opens the active menuitem context.appScreen.closeMenu() - close a open menuitem (if any)

You have access to current variables:

context.appScreen.isMenuShown() - returns true if menu is shown on Screen context.appScreen.isMenuOpen() - returns true if a MenuItem is shown on Screen

Keyboard shortcuts #

It is possible to activate functions with keyboard shortcuts which is good for productibility.

Each MenListItem() can be supplied with a MenuShortcut().

MenuShortcut.key is of type LogicalKeyboardKey and is defined in flutter/services.dart. This should be a normal physical key.

You can then choose which system keys has to be hold down as well: ctrl, alt, shift. Please notice that shift should only be used in combination with other system keys and notice that the browser takes presidence over the app for keyboard shortcuts - so choose with care.

Keyboard Shortcut Overlay #

Overlay feature is disabled by default, but can be enabled programmably (se How-to-use section). This can be helpfull under development and as a feature making example videos.

context.appScreen.showShortcutOverlay() - 2 sec. text overlay will be shown context.appScreen.hideShortcutOverlay() - No overlay will be shown

Master/ detail panes #

You always have to set the Master pane. If no detail pane is supplied only Master is shown. If you set both Master and detail panes default behavior will be give the user control of a moveable vertical line in the UI to change the size of the detail pane.

In AppScreen() you can set:

detailFixedWidth (default=false) if true detailPane width is fixed to detailWidth detailWidth this is the start value (and permanent value if detailFixedWidth==true) detailMinWidth Minium width detailMaxWidth Maximum width

The Master/detail panes are responsive, and you can set the breakpoint:

desktopBreakpoint (=800) if screen width is under breakpoint value the compact view is shown onBreakPointChange A callback function to update your UI on change (it is automatically delayed to next tick to prevent call under UI build).

You have access to current variables:

context.appScreen.isDesktop() - returns true if Desktop and false if compact context.appScreen.detailIsShown() - returns true if detail is shown

context.appScreen.getScreenHeight() - returns the current height of the AppScreen context.appScreen.getScreenWidth() - returns the current width of the AppScreen context.appScreen.getScreenHeight() - returns the current height of the AppScreen context.appScreen.getPaneHeight() - returns the current height of the Panes (changes if menu is shown or not) context.appScreen.getDetailPaneWidth() - returns the current width of the Detail Pane

In compact mode you can change master/detail view:

context.appScreen.showOnlyMaster() change UI to show masterPane() context.appScreen.showOnlyDetail() change UI to show detailPane()

Context menu (right click) #

You can set different context menus for Master & Detail pane, and each individual Widget can have its own context menu.

You just wrap a widget in a ContextMenu() widget and specify the widget. You can use the prebuild ContextMenuSliver() or build your own.

The only requirement is that the ContextMenu() is a sibling to AppScreen().

ContextMenu(
    menu: ContextMenuSliver(title: 'Widget)
    child: SizedBox(height: 200, width: 200),
)

This will give you a small empty ContextMenu. You can use ContextMenuSliverItem to build your menu.

Please take a look at the example app for more examples.

More prebuild ContextMenus will come. Feel free to build your own and contribute to the project.

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Top menu, master/detail panes and context menu with keyboard shortcuts - developed for web and functional for desktop as well

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