flutter_loading 0.1.0

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  • Changelog
  • Example
  • Installing
  • 57

flutter_loading #

easy use loading

Getting Started #

  1. mixin LoadingStateMixin
  2. target buildLoadingContainer
  3. action loading(future)

example #

import 'package:flutter/material.dart';
import 'package:flutter_loading/flutter_loading.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> with LoadingStateMixin {
  int _counter = 0;

  void _incrementCounter() async {
    int tick = await loading(_action());
    setState(() {
      _counter += tick;
    });
  }

  Future<int> _action() async {
    await Future.delayed(Duration(milliseconds: 1000));
    return 1;
  }

  @override
  Widget build(BuildContext context) {
    return buildLoadingContainer(
      child: Scaffold(
        appBar: AppBar(
          title: Text(widget.title),
        ),
        body: Center(
          child: Column(
            mainAxisAlignment: MainAxisAlignment.center,
            children: <Widget>[
              Text(
                'You have pushed the button this many times:',
              ),
              Text(
                '$_counter',
                style: Theme.of(context).textTheme.display1,
              ),
            ],
          ),
        ),
        floatingActionButton: FloatingActionButton(
          onPressed: _incrementCounter,
          tooltip: 'Increment',
          child: Icon(Icons.add),
        ),
      ),
    );
  }
}


[0.0.1]

  • initial release.

[0.0.2]

  • loading return fix

[0.0.3]

  • naming

[0.0.4]

  • bloc loading add

[0.0.5]

  • controller & widget refectoring

[0.0.6]

  • example add

[0.1.0]

  • formatting

example/README.md

example #

A new Flutter project.

Getting Started #

This project is a starting point for a Flutter application.

A few resources to get you started if this is your first Flutter project:

For help getting started with Flutter, view our online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.

Use this package as a library

1. Depend on it

Add this to your package's pubspec.yaml file:


dependencies:
  flutter_loading: ^0.1.0

2. Install it

You can install packages from the command line:

with Flutter:


$ flutter pub get

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

3. Import it

Now in your Dart code, you can use:


import 'package:flutter_loading/flutter_loading.dart';
  
Popularity:
Describes how popular the package is relative to other packages. [more]
16
Health:
Code health derived from static analysis. [more]
100
Maintenance:
Reflects how tidy and up-to-date the package is. [more]
97
Overall:
Weighted score of the above. [more]
57
Learn more about scoring.

We analyzed this package on Dec 9, 2019, and provided a score, details, and suggestions below. Analysis was completed with status completed using:

  • Dart: 2.6.1
  • pana: 0.12.21
  • Flutter: 1.9.1+hotfix.6

Maintenance suggestions

The package description is too short. (-3 points)

Add more detail to the description field of pubspec.yaml. Use 60 to 180 characters to describe the package, what it does, and its target use case.

Dependencies

Package Constraint Resolved Available
Direct dependencies
Dart SDK >=2.1.0 <3.0.0
flutter 0.0.0
Transitive dependencies
collection 1.14.11 1.14.12
meta 1.1.7 1.1.8
sky_engine 0.0.99
typed_data 1.1.6
vector_math 2.0.8
Dev dependencies
flutter_test