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iOS 26 Liquid Glass UI kit — native SwiftUI bridge on iOS, graceful glassmorphism fallback on Android.

1.5.0 #

  • Add a page-level native iOS glass host through LiquidGlassBackdropGroup, using one UiKitView, one UIHostingController, and one SwiftUI GlassEffectContainer for multiple surfaces.
  • Batch visible surface geometry and appearance updates during scrolling while omitting off-screen surfaces.
  • Add configurable native iOS system and clear glass styles.
  • Preserve standalone native surface rendering outside a backdrop group.

1.4.1 #

  • Add shared Backdrop Filters that fixes Android rendering differences between the first visible grouped surface and its siblings while scrolling.

1.4.0 #

  • Add exact solid-color Android rendering with no blur, gradient, border, or shadow.
  • Add androidColor shortcuts to cards and buttons.
  • Support page-level solid Android styles through existing settings scopes and backdrop groups, while preserving per-component overrides.

1.3.1 #

  • Make LiquidGlassNavItem.icon and activeIcon Widget-only and remove Material code-point and Android-specific icon fields.

1.3.0 #

  • Stretch the Android navigation indicator vertically in response to horizontal drag speed, with a short decay when movement pauses.
  • Add liquid, elastic, pulse, and smooth Android navigation animation styles.
  • Add LiquidGlassNavBarAnimationResolver and LiquidGlassNavBarAnimationState for custom indicator geometry.

1.2.1 #

  • Clamp native iOS colour components and render iOS 26 surfaces with glassEffect directly to reduce drawable pressure.
  • Add a configurable upward-scroll threshold before the navigation bar expands.
  • Improve Android scrolling performance by lowering the default blur cap, pausing blur and shadows without remounting descendants, and delaying effect restoration until scrolling settles.
  • Add LiquidGlassTextField, keeping Flutter text editing over the platform-adaptive glass surface.

1.2.0 #

  • Make LiquidGlassNavBar a normal layout widget and add LiquidGlassFloatingNavBar for safe-area-aware floating placement.
  • Unify iOS and Android scroll resizing under LiquidGlassNavBarScrollConfiguration, retaining deprecated platform-specific type aliases.
  • Preserve all four corner radii in native iOS surfaces.
  • Render iOS 26 surfaces inside GlassEffectContainer and adapt native/fallback rendering for Reduce Transparency and Increase Contrast.
  • Respect Reduce Motion in native iOS glass and navigation animations.

1.1.0 #

  • Add configurable Android nav-bar collapse on downward scrolling, with upward-scroll and five-second idle expansion.
  • Reduce the native iOS nav bar's default bottom spacing while keeping Android spacing unchanged.

1.0.6 #

  • Add configurable native iOS nav-bar collapse on downward scrolling, with upward-scroll and five-second idle expansion.
  • Expand README guidance and document all public constructors and parameters.

1.0.5 #

  • Preserve custom Android tint colors through the glass highlight gradient instead of washing them out with white.
  • Make LiquidGlassSettings.matteDark render a clearly dark matte surface and inherit correctly through performance-only backdrop groups.
  • Add shared baseline settings through LiquidGlassBackdropGroup, with per-component overrides.
  • Improve Android scrolling performance by pausing grouped backdrop blur during motion, retaining stable backdrop keys, and isolating nav drag repaints.

1.0.4 #

  • Improve the Android navigation indicator with finger-following drag selection, active item previews, press expansion, and an iOS-style vertical stretch during tab jumps.
  • Add Android widget icons for LiquidGlassNavItem.
  • Scope example backdrop groups per page to keep Android glass colors stable during horizontal navigation.

1.0.3 #

  • Add LiquidGlassScrollBehavior to keep Android glass colors stable during overscroll.

1.0.2 #

  • Added pages for example app.
  • Improve animation for android navigation bar.
  • Improve native iOS usage.

1.0.1 #

  • Prepare the package for a 1.0.1 patch release.
  • Format the example search item list.

1.0.0 #

  • Initial release as flutter_liquid_glass_kit.
  • Add Swift Package Manager support for iOS plugin consumers.
  • Render Liquid Glass natively on iOS with SwiftUI glass surfaces.
  • Add native iOS floating tab bar support.
  • Add optimized Flutter matte-glass fallback for Android and other platforms.
  • Add reusable glass card, button, and navigation bar widgets.
  • Add runnable example app.
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Documentation

API reference

Publisher

verified publisherpinz.dev

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iOS 26 Liquid Glass UI kit — native SwiftUI bridge on iOS, graceful glassmorphism fallback on Android.

Repository (GitHub)
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Topics

#liquid-glass #glassmorphism #ios #android #ui

License

MIT (license)

Dependencies

flutter

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