Add a grouping background by customizing the RenderSliver.
pubspec.yaml of your flutter project, add the following dependency:
dependencies: ... flutter_group_sliver: "^0.0.2"
In your library add the following import:
For help getting started with Flutter, view the online documentation.
You can place one or multiple
SliverGroupBuilders inside a
SliverGroupBuilder( margin: EdgeInsets.all(10), decoration: BoxDecoration( color: Colors.white, borderRadius: BorderRadius.all(Radius.circular(2)), border: Border.all(color: Color.fromRGBO(238, 237, 238, 1))), child: SliverList( delegate: new SliverChildBuilderDelegate( (context, i) => new ListTile( leading: new CircleAvatar( child: new Text('0'), ), title: new Text('List tile #$i'), ), childCount: 4, ), ), );
You can find more examples in the Example project.
Please see the Changelog page to know what's recently changed.
Feel free to contribute to this project.
👏 Thanks to letsart with it's RenderSliver (https://github.com/letsar/flutter_sticky_header/blob/master/lib/src/rendering/sliver_sticky_header.dart) which let me know how custom.
A new Flutter project.
For help getting started with Flutter, view our online documentation.
Add this to your package's pubspec.yaml file:
dependencies: flutter_group_sliver: ^0.0.2
You can install packages from the command line:
$ flutter pub get
Alternatively, your editor might support
flutter pub get.
Check the docs for your editor to learn more.
Now in your Dart code, you can use:
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We analyzed this package on Aug 16, 2019, and provided a score, details, and suggestions below. Analysis was completed with status completed using:
Detected platforms: Flutter
References Flutter, and has no conflicting libraries.
The package description is too short. (-20 points)
Add more detail to the
description field of
pubspec.yaml. Use 60 to 180 characters to describe the package, what it does, and its target use case.
Package is pre-v0.1 release. (-10 points)
While nothing is inherently wrong with versions of
0.0.*, it might mean that the author is still experimenting with the general direction of the API.