flutter_gamepad 0.3.2

Flutter Android iOS

An iOS gamepad library for Flutter. (Android support coming soon.)

0.3.2 #

  • Don't handle button events from non-gamepads

0.3.1 #

  • Don't create a gamepadState for just any keyUp event

0.3.0 #

  • Fix keyup events

0.2.1 #

  • Add "pressed" key to button events

0.2.0 #

  • Bump Kotlin version

0.1.0 #

Add a gamepads method for retrieving current gamepad info.

0.0.5 #

Remove some stray debugging code.

0.0.4 #

Run flutter format and add a stripped-down example to the library README.

0.0.3 #

Hide some internals and write a README for the example.

0.0.2 #

Write a README.

0.0.1 #

Initial release.

  • Basic implementation for iOS.
  • Events are sent to Flutter over FlutterGamepad.eventStream whenever controllers are connected and disconnected, and whenever their buttons or sticks change state.
  • Supports MFi, and (in iOS 13+) Xbox and DualShock controllers.
0
likes
90
pub points
53%
popularity

An iOS gamepad library for Flutter. (Android support coming soon.)

Repository (GitHub)
View/report issues

Documentation

API reference

Uploader

lynn@rainway.com

License

Apache 2.0 (LICENSE)

Dependencies

flutter

More

Packages that depend on flutter_gamepad