flutter_fc 0.3.1 flutter_fc: ^0.3.1 copied to clipboard
Writing Function Component in Flutter, just as writing in React.
() => Text("FC in Flutter") #
An easy way to create Functional Components (FC) in Flutter, with composable hooks.
The FC has been deployed in some production app builds.
Features #
- ⏱️ Never wait for code generation
- 🖨️ Never verbosing State***Widget classes
- 📄 Tiny implementations without external deps
- 🪝 With powerful composable hooks
- 🐇 Speed up developing
- 🧱 Hot reload
- ⚛️ React style friendly
Install #
dependencies:
flutter_fc: <latest version>
If need destructuring. Dart 3 or greater version is required. https://dart.dev/resources/dart-3-migration
environment: sdk: '^>=3.0.3 <4.0.0'
Quick Example #
FCs may be come out as FCWidget
classes, or by defineFC
By extending FCWidget #
class Counter extends FCWidget {
const Counter({super.key});
@override
Widget build() {
final (counter, setCounter) = useState(0);
return ElevatedButton(
onPressed: () => setCounter(counter + 1),
child: Text("Counter: $counter"),
);
}
}
By plain function #
final Counter = defineFC((props) {
final (counter, setCounter) = useState(0);
return ElevatedButton(
onPressed: () => setCounter(counter + 1),
child: Text("Counter: $counter"),
);
});
Equip Powerful Hooks #
Currently supports these hooks as following:
useState #
// Dart 3
final (flag, setFlag) = useState(false);
// Dart >= 2.12 < 3.0.0
final state = useState(false);
final flag = state.$1, setFlag = state.$2;
useEffect #
late Steam stream;
useEffect(() {
final sub = stream.listen((e) {...});
return () => sub.cancel();
}, [stream]);
useMemo #
final time = 0;
final seconds = useMemo(() => "${time}s");
useRef #
final ref = useRef(0);
ref.current; // 0
ref.current = 1;
ref.current; // 1
useImperativeHandle #
FCRef<Function()?> reloadRef;
useImperativeHandle(reloadRef, () {
return () => reloadSomething();
});
// parent
reloadRef.current?.call();
useBuildContext #
Retrieve current FC context
final context = useBuildContext();
final theme = Theme.of(context);
Development Tips #
Define Reusable Widgets #
class Counter extends FCWidget {
final int? value;
Counter({this.value, super.key});
@override
Widget build() {
final (counter, setCounter) = useState(value ?? 0);
useEffect(() => setCounter(value ?? 0), [value]);
return Text("Counter: $counter"");
}
}
Hot Reload #
Dynamic closures are not reassembled during hot reload.To apply hot reload, move the function out of scope.
// [NO] Define from closure.
final Counter = defineFC((props) {
final (counter, setCounter) = useState(0);
return ElevatedButton(
onPressed: () => setCounter(counter + 1),
child: Text("Counter: $counter"),
);
});
// [OK] Define from const function
_Counter(props) {
final (counter, setCounter) = useState(0);
return ElevatedButton(
onPressed: () => setCounter(counter + 1),
child: Text("Counter: $counter"),
);
}
final Counter = defineFC(_Counter);
Ignore Naming Warnings #
To avoid IDE lint warnings, include FC lints preset.
# analysis_options.yaml
include: package:flutter_fc/lints.yaml
or configure manually.
analyzer:
errors:
body_might_complete_normally_nullable: ignore
linter:
rules:
non_constant_identifier_names: false
Acknowledgement #
React
Dart 3
License #
MIT (c) 2023-present, Luo3House.