flutter_effect_system 0.2.0
flutter_effect_system: ^0.2.0 copied to clipboard
A lightweight declarative effect system for Flutter (shake, flash, ripple, particle).
Changelog #
All notable changes to this project will be documented in this file.
0.2.0 - 2025-12-18 #
Added #
- New Effects: TrailEffect, GlowEffect, BeamEffect, ScaleEffect
- Performance Optimizations:
- Particle pooling system for memory efficiency
- Adaptive quality manager that adjusts based on frame time
- Device capability detection for automatic performance tuning
- Frame-time tracking for performance monitoring
- Enhanced Testing:
- Comprehensive widget tests for EffectController
- Effect composition tests
- Overlay painter registration tests
- Effect lifecycle and duration tests
- Test coverage reporting
- Controller Enhancements: Added
clearAll()method to EffectController
Changed #
- Improved performance for particle effects on low-end devices
- Better memory management with particle pooling