flutter_effect_system 0.2.0 copy "flutter_effect_system: ^0.2.0" to clipboard
flutter_effect_system: ^0.2.0 copied to clipboard

A lightweight declarative effect system for Flutter (shake, flash, ripple, particle).

Changelog #

All notable changes to this project will be documented in this file.

0.2.0 - 2025-12-18 #

Added #

  • New Effects: TrailEffect, GlowEffect, BeamEffect, ScaleEffect
  • Performance Optimizations:
    • Particle pooling system for memory efficiency
    • Adaptive quality manager that adjusts based on frame time
    • Device capability detection for automatic performance tuning
    • Frame-time tracking for performance monitoring
  • Enhanced Testing:
    • Comprehensive widget tests for EffectController
    • Effect composition tests
    • Overlay painter registration tests
    • Effect lifecycle and duration tests
    • Test coverage reporting
  • Controller Enhancements: Added clearAll() method to EffectController

Changed #

  • Improved performance for particle effects on low-end devices
  • Better memory management with particle pooling

0.1.0 - 2025-12-18 #

Added #

  • Initial implementation: Effect, EffectLayer, Shake, Flash, Ripple, Particle
  • Example app and basic widget smoke test
  • MIT License
  • Basic documentation
0
likes
140
points
28
downloads

Documentation

API reference

Publisher

unverified uploader

Weekly Downloads

A lightweight declarative effect system for Flutter (shake, flash, ripple, particle).

Repository (GitHub)
View/report issues

License

MIT (license)

Dependencies

flutter

More

Packages that depend on flutter_effect_system