flutter_dubov_system_native 1.0.2
flutter_dubov_system_native: ^1.0.2 copied to clipboard
Native platform implementation of flutter_dubov_system. Uses Dart FFI to wrap the FIDE-compliant CPPDubovSystem engine for mobile and desktop.
1.0.2 #
- Fixed Critical Memory Leak: Resolved an issue where new player objects were created on every call to
getPlayersorgeneratePairingsBaku, leading to dangling pointers and memory exhaustion. - Improved Object Identity: Implemented a
_playerCacheto ensure thatTournament.playersreturns stable, identical Dart object instances. This prevents redundant allocations and state synchronization issues.
1.0.1 #
- Initial release of the native implementation.