flutter_dotenv 3.1.0 flutter_dotenv: ^3.1.0 copied to clipboard
Easily configure any flutter application with global variables using a `.env` file.
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:flutter_dotenv/flutter_dotenv.dart' as DotEnv;
Future main() async {
await DotEnv.load();
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) => MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
print(DotEnv.env);
setState(() {
_counter++;
});
}
@override
Widget build(BuildContext context) => Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:}',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
Text(
'Env map: ${DotEnv.env}',
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}