flgl 0.0.6 copy "flgl: ^0.0.6" to clipboard
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One more plugin to use the openGL ES in Flutter apps.

0.0.6 #

  • Removed OpenGL ES2 examples
  • Code refactoring
  • Improved the readme file
  • Fixed editor warnings
  • Removed dead code
  • Improved the BufferGeometry class
  • Improved core methods like createProgram
  • Improved the OpenGLContextES class, improved the methods by adding documentation and return types.

0.0.5 #

  • new version

0.0.4 #

  • added dispose methods.

0.0.3 #

  • improved the render method now the Renderer renders faster.

  • added new Geometries:

    • PlaneGeometry
    • CylinderGeometry
    • ConeGeometry
    • BoxGeometry
    • EdgedBoxGeometry
    • SphereGeometry
  • added Color class.

  • added abstract class Material

  • added MeshBasicMaterial

  • added texture support.

  • added more shaders.

  • in mathUtils added new methods:

    • clamp
    • lerp
    • euclideanModulo
  • in Vector3 class added new methods.

  • fixed VAO issue. (fixed the unbind VAO step).

  • fixed the plane geometry indices and vertices.

  • replaced array values with Vector3.

0.0.2 #

  • replaced List<num> with List<double> in M4 class
  • fixed the examples
  • fixed some methods in OpenGLContextES
  • added new methods in OpenGLContextES:
    • added uniformMatrix4fv
    • added uniformMatrix2x3fv
    • added uniformMatrix3x2fv
    • added uniformMatrix2x4fv
    • added uniformMatrix4x2fv
    • added uniformMatrix3x4fv
    • added uniformMatrix4x3fv
    • added uniform1ui
    • added uniform1uiv
    • added uniform2uiv
    • added uniform3uiv
    • added uniform4uiv

0.0.1 #

  • TODO: Describe initial release.
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One more plugin to use the openGL ES in Flutter apps.

Repository (GitHub)
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Documentation

API reference

License

MIT (LICENSE)

Dependencies

ffi, flutter

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