flgl 0.0.6 flgl: ^0.0.6 copied to clipboard
One more plugin to use the openGL ES in Flutter apps.
0.0.6 #
- Removed OpenGL ES2 examples
- Code refactoring
- Improved the readme file
- Fixed editor warnings
- Removed dead code
- Improved the BufferGeometry class
- Improved core methods like createProgram
- Improved the OpenGLContextES class, improved the methods by adding documentation and return types.
0.0.5 #
- new version
0.0.4 #
- added dispose methods.
0.0.3 #
-
improved the render method now the Renderer renders faster.
-
added new Geometries:
- PlaneGeometry
- CylinderGeometry
- ConeGeometry
- BoxGeometry
- EdgedBoxGeometry
- SphereGeometry
-
added Color class.
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added abstract class Material
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added MeshBasicMaterial
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added texture support.
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added more shaders.
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in mathUtils added new methods:
- clamp
- lerp
- euclideanModulo
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in Vector3 class added new methods.
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fixed VAO issue. (fixed the unbind VAO step).
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fixed the plane geometry indices and vertices.
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replaced array values with Vector3.
0.0.2 #
- replaced
List<num>
withList<double>
in M4 class - fixed the examples
- fixed some methods in OpenGLContextES
- added new methods in OpenGLContextES:
- added uniformMatrix4fv
- added uniformMatrix2x3fv
- added uniformMatrix3x2fv
- added uniformMatrix2x4fv
- added uniformMatrix4x2fv
- added uniformMatrix3x4fv
- added uniformMatrix4x3fv
- added uniform1ui
- added uniform1uiv
- added uniform2uiv
- added uniform3uiv
- added uniform4uiv
0.0.1 #
- TODO: Describe initial release.