flame_texturepacker 3.1.0 copy "flame_texturepacker: ^3.1.0" to clipboard
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A simple plugin for the Flame Engine to import spritesheets generated by the TexturePacker tool.

flame

A flame plugin to import sprite sheets generated by [Gdx Texture Packer][2] and [Code and Web Texture Packer][1]


flame_texturepacker #

TexturePacker is a tool to create efficient sprite sheets. This plugin allows you to import sprite sheets generated by TexturePacker into your Flame game.

Note: Rotated sprites are not currently supported.

Install from Pub #

flutter pub add flame_texturepacker

Usage #

Asset Storage #

Drop generated atlas file and sprite sheet images into the assets/ and link the files in your pubspec.yaml file:

 assets:
    - assets/atlas_map.atlas
    - assets/sprite_sheet1.png

Import the plugin like this:

import 'package:flame_texturepacker/flame_texturepacker.dart';

Load the TextureAtlas passing the path of the sprite sheet atlas file:

final atlas = await fromAtlas('atlas_map.atlas');

File Storage #

If you are using file storage, grab your atlas file like this:

final documentsPath = (await getApplicationDocumentsDirectory()).path;
final atlas = await fromAtlas('$documentsPath/atlas_map.atlas', fromStorage: true);

Get a list of sprites ordered by their index, you can use the list to generate an animation:

final spriteList = atlas.findSpritesByName('robot_walk');

final animation = SpriteAnimation.spriteList(
 spriteList,
 stepTime: 0.1,
 loop: true,
);

Get individual sprites by name:

final jumpSprite = atlas.findSpriteByName('robot_jump')!;
final fallSprite = atlas.findSpriteByName('robot_fall')!;
final idleSprite = atlas.findSpriteByName('robot_idle')!;

Full working example can be found in example folder.

Note: Sprites used in this example can be found OpenGameArt here.

Credits #

Thanks to Jonas Fröber for the original implementation. Thanks to Gnarhard for the feature to build the atlas file from a device's storage.

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Publisher

verified publisherflame-engine.org

A simple plugin for the Flame Engine to import spritesheets generated by the TexturePacker tool.

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Funding

Consider supporting this project:

opencollective.com
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License

unknown (LICENSE)

Dependencies

collection, flame, flutter

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