flame_state_machine 3.1.1
flame_state_machine: ^3.1.1 copied to clipboard
A lightweight, type-safe state machine for the Flame game engine, enabling modular and reusable behavior for Flame components.
Stable versions of flame_state_machine
| Version | Min Dart SDK | Uploaded | Documentation | Archive | |
|---|---|---|---|---|---|
| 3.1.1 | 3.12 | 15 days ago | |||
| 3.1.0 | 3.8 | 15 days ago | |||
| 3.0.0 | 3.8 | 18 days ago | |||
| 2.0.3 | 3.8 | 10 months ago | |||
| 2.0.2 | 3.8 | 11 months ago | |||
| 2.0.1 | 3.8 | 11 months ago | |||
| 2.0.0 | 3.8 | 11 months ago | |||
| 1.2.0 | 3.8 | 11 months ago | |||
| 1.1.0 | 3.8 | 12 months ago | |||
| 1.0.5 | 3.8 | 12 months ago | |||
| 1.0.4 | 3.8 | 12 months ago | |||
| 1.0.3 | 3.8 | 12 months ago | |||
| 1.0.2 | 3.8 | 12 months ago | |||
| 1.0.1 | 3.8 | 12 months ago | |||
| 1.0.0 | 3.8 | 12 months ago |