flame_sprite_fusion 0.3.0-dev.1
flame_sprite_fusion: ^0.3.0-dev.1 copied to clipboard
Sprite Fusion support for the Flame game engine. This package parses and renders tilemaps exported from Sprite Fusion tool.
0.3.0-dev.1 #
0.3.0-dev.0+3 #
Note: This release has breaking changes.
- FIX: Add a version constraint to the material_ui dependency (#4075). (7ce35d85)
- FIX: Use full asset paths in the remaining examples and docs (#4027). (1f8bf379)
- FIX: Adapt to Flutter 3.47 (#3995). (0453bad6)
- FEAT: Removing prefix from asset loaders (#4015). (11972dfb)
- BREAKING FEAT: Making add,addAll sync methods (#3968). (52710ca6)
- BREAKING FEAT: Rename GameWidget.controlled to GameWidget.managed (#3961). (d99224e5)
0.2.4+2 #
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0.2.3+1 #
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0.2.3 #
0.2.2+3 #
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0.2.2+2 #
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0.2.2+1 #
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0.2.1 #
0.2.0+3 #
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0.2.0+2 #
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0.2.0+1 #
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0.2.0 #
0.1.3+12 #
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0.1.3+11 #
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0.1.3+10 #
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0.1.3+9 #
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0.1.3+8 #
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0.1.3+5 #
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0.1.3+3 #
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0.1.3+2 #
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0.1.3+1 #
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