flame_kenney_xml 0.2.0-dev.1
flame_kenney_xml: ^0.2.0-dev.1 copied to clipboard
Support for Kenney XML spritesheets for the Flame game engine. This package parses XML files produced by Kenney.
0.2.0-dev.1 #
0.2.0-dev.0+3 #
Note: This release has breaking changes.
- FIX: Add a version constraint to the material_ui dependency (#4075). (7ce35d85)
- FIX: Use full asset paths in the remaining examples and docs (#4027). (1f8bf379)
- FIX: Adapt to Flutter 3.47 (#3995). (0453bad6)
- FEAT: Removing prefix from asset loaders (#4015). (11972dfb)
- DOCS: Fix two code snippets that do not compile (#3955). (6f4c27c9)
- BREAKING FEAT: Upgrade flame_tiled to tiled 0.12.0 (#4073). (7109f155)
- BREAKING FEAT: Rename GameWidget.controlled to GameWidget.managed (#3961). (d99224e5)
0.1.3+2 #
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0.1.2+1 #
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0.1.2 #
0.1.1+20 #
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0.1.1+19 #
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0.1.1+18 #
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0.1.1+17 #
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0.1.1+16 #
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0.1.1+15 #
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0.1.1+14 #
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0.1.1+13 #
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0.1.1+12 #
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0.1.1+11 #
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0.1.1+10 #
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0.1.1+9 #
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0.1.1+8 #
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0.1.1+5 #
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0.1.1+4 #
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0.1.1+3 #
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0.1.1+2 #
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0.1.1+1 #
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0.1.0 #
- FEAT: Add initial version of
flame_kenney_xml.