flame_fuse 3.0.0
flame_fuse: ^3.0.0 copied to clipboard
Functional behavior composition for Flame components.
Changelog #
3.0.0 #
- new: Implement
fuseCollisionEffect,fuseCollisionEffectPoints,fuseDragEffect, andfuseHoverEffect. These are theuseEffectequivalents of this library, allowing you to return a cleanup function that is called automatically. - new: Implement
fuseParentResize. - remove: The
fuseTimerfuse was pointless and has been removed. Add timers to the component tree instead. - refactor: Fuses that were previously
voidare nowdynamic. - docs: Improve the documentation on various functions.
- docs: Simplify documentation on fuse mixins for maintenance purposes.
- docs: Rewrite the Storybook into a combination documentation/usage example Widgetbook deployed to
misha.jp.
2.0.1 #
- new: Implement
fuseMountfor adding callbacks toonMount.
2.0.0 #
- refactor: Move private classes, etc. into
src/and expose the main library fromflame_fuse.dartper standard Dart library conventions. - new: Implement fuses for managing drags.
1.0.3 #
- revert: Reverts the zone removal in change 1.0.2 as it seems to break
asynccomponents occasionally.
1.0.2 #
- refactor: Remove zone-based
fuseComponentimplementation in favor of a global variable.
1.0.1 #
- fix: Forgot to implement
fuseResize.
1.0.0 #
- new: Write the original set of fuses and first version of the README as documentation.