flame_audio 1.3.0 copy "flame_audio: ^1.3.0" to clipboard
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Audio support for the Flame game engine. This containst all audio related code will live in the future, using the audioplayers package.

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add flame_audio

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  flame_audio: ^1.3.0

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flame_audio/flame_audio.dart';
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Publisher

verified publisherflame-engine.org

Audio support for the Flame game engine. This containst all audio related code will live in the future, using the audioplayers package.

Homepage
Repository (GitHub)
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License

unknown (license)

Dependencies

audioplayers, flame, flutter, synchronized

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Packages that depend on flame_audio