flame_3d_extras 0.1.0-dev.3 copy "flame_3d_extras: ^0.1.0-dev.3" to clipboard
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An experimental playground with extra features yet to be fully ported into flame_3d. Anything in this package is subject to change. Features will probably be slowly incorporated into the main library.

flame_3d_extras #

An experimental playground with extra features yet to be fully ported into flame_3d.

How to control #

  • Move the camera position with WASD
  • Move the camera target with the mouse
  • Right click - reset camera target
  • Pause with ESC
  • Shift to boost
  • Press numbers 1-9 to load models
  • Press 0 to clear model
  • Press shift 1-9 to play animations
  • Press shift 0 to clear animations

Fn keys #

  • F1: toggle crosshair
  • F2: toggle grid lines
  • F3: toggle visible lights
  • F12: reset player + camera
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An experimental playground with extra features yet to be fully ported into flame_3d. Anything in this package is subject to change. Features will probably be slowly incorporated into the main library.

Repository (GitHub)

Topics

#flame #game-engine #flame-3d #opengl

Documentation

API reference

Funding

Consider supporting this project:

opencollective.com
github.com
patreon.com

License

MIT (license)

Dependencies

flame, flame_3d, ordered_set

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Packages that depend on flame_3d_extras