flame_3d_component 0.1.0-dev.1 copy "flame_3d_component: ^0.1.0-dev.1" to clipboard
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Add 3D components backed by flutter_scene to the Flame component tree

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add flame_3d_component

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  flame_3d_component: ^0.1.0-dev.1

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flame_3d_component/flame_3d_component.dart';
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Documentation

API reference

Publisher

verified publisherflame-engine.org

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Add 3D components backed by flutter_scene to the Flame component tree

Repository (GitHub)
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Contributing

Topics

#flame #flutter-scene #gltf

Funding

Consider supporting this project:

opencollective.com
github.com
patreon.com

License

MIT (license)

Dependencies

flame, flutter, flutter_scene, vector_math

More

Packages that depend on flame_3d_component