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PlatformAndroid

Force/optional update gate for Flutter apps, backed by Firebase Remote Config. A thin adapter over app_update_gate, guarded by a real store-availability check (Play In-App Update on Android, iTunes lo [...]

firebase_remote_update #

A small, reusable force/optional update gate for Flutter apps.

  • Policy source: Firebase Remote Config (per-platform min & recommended versions, a global kill switch, an emergency override, and an optional message).
  • Safety gate: before forcing, it verifies the target build is actually available on the store — Play In-App Update on Android, iTunes lookup on iOS — so users are never locked out of a build that isn't live yet.
  • Fails open: any error (no network, bad config, throttled fetch) results in no forced update.
  • Built on app_update_gate: since 0.3.0 this package is a thin adapter that adds the Firebase Remote Config policy source on top of the source-agnostic core. The core's extras (observable status, periodic re-checks, navigation-deferred forced screens, HTTP/API policy sources) are re-exported and available from this same import.

Why #

The classic force-update bug is flipping the minimum version before the matching build is approved/rolled out, which locks users out with no installable update. This module gates the force on real store availability to prevent that, while still allowing a deliberate emergency lockout.

Usage #

import 'package:firebase_remote_update/firebase_remote_update.dart';

const config = AppUpdateConfig(
  androidPackageId: 'com.xxx.xxxxxxx',
  iosAppStoreId: 'xxxxxxxxxxx',
  storeCountry: 'xx',
);

final service = AppUpdateService(config: config); // uses FirebaseRemoteConfig.instance

// Wrap your app (non-blocking — app renders immediately, evaluation runs in
// the background):
UpdateGate(
  service: service,
  forcedBuilder: (context, decision) => MyUpdateScreen(service: service, decision: decision),
  child: myHome,
);

// Or use blocking mode (app hidden behind a loading screen until the decision
// is resolved):
UpdateGate(
  service: service,
  mode: UpdateGateMode.blocking,
  loadingBuilder: (context) => MyLoadingScreen(),
  forcedBuilder: (context, decision) => MyUpdateScreen(service: service, decision: decision),
  child: myHome,
);

Call service.startUpdate() from the update screen's button.

By default the policy is checked once per mount, and Remote Config caches values for AppUpdateConfig.minimumFetchInterval (1 hour). To make a forced update reach open apps fast:

const config = AppUpdateConfig(
  androidPackageId: 'com.xxx.xxxxxxx',
  iosAppStoreId: 'xxxxxxxxxxx',
  minimumFetchInterval: Duration(minutes: 5),
);

UpdateGate(
  service: AppUpdateService(config: config),
  recheckInterval: const Duration(hours: 1),          // app stays open
  resumeRecheckAfter: const Duration(minutes: 5),     // app comes back
  listenForRealtimeUpdates: true,                     // console publish
  forcedBuilder: ...,
  child: myHome,
);

Real-time Remote Config needs no extra setup in the Firebase console. It only works while the app is in the foreground; the resume check covers the rest.

Modes #

Mode Behavior When to use
nonBlocking (default) App renders immediately. If the result is forced, the gate swaps to forcedBuilder after evaluation. Most apps — fastest perceived startup.
blocking App is hidden behind loadingBuilder until the decision is resolved. When you need the decision before any UI is visible (e.g. to avoid a flash of the main screen before a forced update).

Remote Config parameters #

Key Type Default Meaning
force_update_enabled bool false Global kill switch for forced updates.
min_required_version_android / _ios string 0.0.0 Force below this version.
recommended_version_android / _ios string 0.0.0 Soft prompt below this version.
force_ignore_store_check bool false Emergency: force even if the build isn't on the store yet.
update_message string '' Optional message shown on the update screen.

Parameter names are configurable via RemoteConfigKeys.

Version string parsing #

The iOS store check reads the version field from the public iTunes lookup API (https://itunes.apple.com/lookup?id=<appStoreId>&country=<cc>). That field is the hand-written marketing version from App Store Connect — not the build number, which the public API does not expose.

Since 0.2.1 the parser is tolerant: it finds the dotted version anywhere in the string and ignores the text around it. 1.4.9 (149), 149 1.4.9, v1.4.9, release 1.4.9 build 149, and 1.4.9+149 all parse as 1.4.9. Two rules protect users from bad input:

  • Two or more dotted versions in one string (e.g. 1.4.9 requires iOS 15.6) are ambiguous → the parser returns null and the gate fails open.
  • Since 0.3.0, a Remote Config version value with no dotted core (e.g. a bare 140) is rejected → fail open. Build codes are not version names; always enter a dotted version (1.4.0) in Remote Config.

Recommendation for releases: still enter a clean major.minor.patch version string (e.g. 1.5.0) in App Store Connect. Do not append the build number — apps that ship with a pre-0.2.1 version of this package cannot parse the suffix, and their store gate silently stops forcing updates.

Reuse in another app #

Supply a different AppUpdateConfig. No code changes. Add it to your pubspec.yaml:

dependencies:
  firebase_remote_update: ^0.3.0

Using an API instead of Remote Config? #

Use app_update_gate directly — the same gate, service, and store checks with an HTTP policy source you define (endpoint, auth, and JSON mapping), and no Firebase dependency.

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Force/optional update gate for Flutter apps, backed by Firebase Remote Config. A thin adapter over app_update_gate, guarded by a real store-availability check (Play In-App Update on Android, iTunes lookup on iOS) so users are never locked out of a build that is not actually live.

Repository (GitHub)
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License

MIT (license)

Dependencies

app_update_gate, firebase_remote_config, flutter

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Packages that depend on firebase_remote_update