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Fifty Flutter Kit world engine - Flame-based interactive grid world rendering for Flutter games

Changelog #

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

0.1.2 - 2026-02-22 #

Fixed #

  • Synced CHANGELOG.md with published version history (pub.dev compliance)

0.1.1 - 2026-02-22 #

Added #

  • Pubspec screenshots field for pub.dev sidebar gallery

0.1.0 - 2025-12-30 #

Added #

  • Initial release as fifty_world_engine (renamed from fifty_map_engine / erune_map_engine v0.3.1)

Core Components #

  • FiftyMapController - UI-friendly facade for map manipulation
  • FiftyMapBuilder - FlameGame implementation with pan/zoom gestures
  • FiftyMapWidget - Flutter widget embedding the map

Entity System #

  • FiftyMapEntity - Data model for map entities with JSON serialization
  • FiftyMapEvent - Event marker model with alignment options
  • FiftyBlockSize - Tile-based size wrapper
  • FiftyEntityType - Entity type enumeration (room, monster, character, door, furniture, event)
  • FiftyEventType - Event type enumeration (basic, npc, masterOfShadow)
  • FiftyEventAlignment - Event alignment enumeration (9 positions)

Component Classes #

  • FiftyBaseComponent - Abstract base for all entity components
  • FiftyStaticComponent - Static entities (furniture, doors)
  • FiftyMovableComponent - Movable entities with animation support
    • Movement: moveTo, moveUp, moveDown, moveLeft, moveRight
    • Effects: attack (bounce), die (fade out)
    • Sprite swap at runtime
  • FiftyRoomComponent - Room containers with child spawning
  • FiftyEventComponent - Event markers and overlays
  • FiftyTextComponent - Text overlays
  • FiftyEntitySpawner - Factory for spawning components with custom type registration

Services #

  • FiftyAssetLoader - Asset registration and bulk loading
  • FiftyMapLoader - JSON loading and serialization
  • FiftyMapLogger - Centralized logging

Utilities #

  • FiftyMapUtils - Position and rotation calculations
  • FiftyMapConfig - Grid configuration constants (64px block size)
  • FiftyRenderPriority - Render layer priorities (background through uiOverlay)

Extensions #

  • FiftyMapEntityExtension - Entity cloning, position changes, type checks
  • FiftyEventTypeExtension - Event type parsing
  • FiftyEventAlignmentExtension - Alignment parsing

Camera Controls #

  • Smooth pan with single finger drag
  • Pinch-to-zoom anchored at midpoint (0.3x - 3.0x)
  • Programmatic zoom in/out/reset
  • Center on all entities or specific entity

Changed #

  • BREAKING: Renamed package from fifty_map_engine to fifty_world_engine
  • All classes renamed: FiftyMapController -> FiftyWorldController, FiftyMapWidget -> FiftyWorldWidget, FiftyMapEntity -> FiftyWorldEntity, MapConfig -> WorldConfig, MapBuilder -> WorldBuilder, MapLoaderService -> WorldLoaderService
  • Platform plugins renamed accordingly

Platform Support #

  • Android (com.fifty.map_engine)
  • iOS (FiftyMapEnginePlugin)
  • macOS (FiftyMapEnginePlugin)
  • Linux (fifty_map_engine_plugin)
  • Windows (FiftyMapEnginePlugin)
  • Web (FiftyMapEngineWeb)

Naming Convention #

All classes renamed to FiftyXxx pattern:

  • MapEngineController -> FiftyMapController
  • MapBuilderGame -> FiftyMapBuilder
  • GameMapWidget -> FiftyMapWidget
  • MapEntityModel -> FiftyMapEntity
  • MapEntityEventModel -> FiftyMapEvent
  • BlockSize -> FiftyBlockSize
  • EventType -> FiftyEventType
  • EventAlignment -> FiftyEventAlignment
  • BaseEntityComponent -> FiftyBaseComponent
  • StaticMapEntityComponent -> FiftyStaticComponent
  • MovableMapEntityComponent -> FiftyMovableComponent
  • RoomComponent -> FiftyRoomComponent
  • EventComponent -> FiftyEventComponent
  • OverlayTextComponent -> FiftyTextComponent
  • MapEntitySpawner -> FiftyEntitySpawner
  • RenderPriority -> FiftyRenderPriority
  • MapConfig -> FiftyMapConfig
  • AssetLoaderService -> FiftyAssetLoader
  • MapLoaderService -> FiftyMapLoader
  • EruneMapEngineLogger -> FiftyMapLogger
  • Utils -> FiftyMapUtils
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verified publisherfifty.dev

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Fifty Flutter Kit world engine - Flame-based interactive grid world rendering for Flutter games

Homepage
Repository (GitHub)
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Topics

#flutter #game #tilemap #flame

Documentation

API reference

License

MIT (license)

Dependencies

flame, flutter, flutter_web_plugins, logging, plugin_platform_interface, web

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