ffmpeg_kit_flutter_new_min 3.5.3
ffmpeg_kit_flutter_new_min: ^3.5.3 copied to clipboard
FFmpeg Kit Minimal for Flutter. Supports Android, iOS, macOS and Windows platforms.
3.5.3 #
- Fixed:
Decoder (codec png) not found(#105). The native FFmpeg builds for this variant were compiled without zlib, which silently removed the PNG/APNG decoders. zlib is now enabled on Android (com.antonkarpenko:ffmpeg-kit-*:2.2.2), iOS and macOS, restoring PNG/APNG decoding (image overlays etc.) as in the original arthenica builds.
3.5.2 #
- iOS/macOS: hardware-accelerated H.264/HEVC encoding via Apple VideoToolbox (
h264_videotoolbox,hevc_videotoolbox), plus AVFoundation, is now enabled for this variant. Previously only thefull/full_gplvariants shipped VideoToolbox. No patent-encumbered codecs are added and the codec surface is otherwise unchanged (#148).
3.5.1 #
- Fixed the iOS/macOS build error
'ffmpegkit/FFmpegKitConfig.h' file not found(#88). The framework setup scripts now download and install atomically, verify the archive, and never leave an emptyFrameworks/directory behind after a failed download; the podspec re-runs setup until the frameworks are actually present. On restricted networks, pointFFMPEG_KIT_IOS_URL/FFMPEG_KIT_MACOS_URLat a mirror of the release zip. - Docs: made the FFmpeg badge a link and tidied the README badges.
3.5.0 #
- Swift Package Manager support (iOS & macOS): the plugin now integrates via Flutter's SPM support (
flutter config --enable-swift-package-manager; enabled by default from Flutter 3.44) as well as CocoaPods. Native FFmpeg frameworks are consumed as prebuilt, checksum-pinned XCFrameworks with a native arm64 iOS-simulator slice, downloaded from the GitHub release. - iOS/macOS plugin sources moved to the Flutter SPM plugin layout; CocoaPods integration is unchanged (and still supported).
- Example app now includes runtime integration tests (
example/integration_test/).
3.4.2 #
- Fixes the native binary wiring for the CVE-2026-8461 (MagicYUV / "PixelSmash") security patch: Android now pulls
com.antonkarpenko:ffmpeg-kit-*:2.2.1and iOS/macOS fetch the FFmpeg 8.1.2 frameworks (the 8.1.2 rebuild was previously only wired for Windows). Please upgrade from any earlier version.
3.4.1 #
- Security (CVE-2026-8461): updated FFmpeg to v8.1.2 (arthenica
n8.1.2) to fix a heap out-of-bounds write in the MagicYUV decoder ("PixelSmash", CVSS 8.8). All platforms (Android/iOS/macOS/Windows) rebuilt against FFmpeg 8.1.2; no API changes.
3.4.0 #
- Updated FFmpeg to v8.1.1 (arthenica
n8.1.1), up from 8.0.0. - iOS/macOS
.xcframeworks, the Android Maven library (com.antonkarpenko:ffmpeg-kit-*), and the Windows binaries are now built against FFmpeg 8.1.1.
3.3.2 #
- Android: broadened the bundled ProGuard/R8 consumer rules to keep all
com.antonkarpenko.ffmpegkit.**classes (plus-dontwarn), not just the JNI entry points. Fully prevents R8 from stripping FFmpegKit in release builds — fixes the release-only white screen /channel-error(FFmpegKit failing to initialise, which cascades into errors likeshared_preferencesgetAll). Closes #158.
3.3.1 #
- Android: ship ProGuard/R8 consumer rules (
consumer-rules.pro, applied automatically viaconsumerProguardFiles) that keep the FFmpegKit JNI bindings —FFmpegKitConfignative/callback methods andAbiDetect. Prevents release-mode crashes such asBad JNI version returned from JNI_OnLoadwithout requiring any ProGuard rules in your app. Thanks @niclasEX (#133).
3.3.0 #
- Fixed iOS Simulator on Apple Silicon (
arm64) support — required for Xcode 26 / iOS 26+ simulators. Builds previously failed with "The following target(s) do not support arm64 architecture, which is a requirement for Apple Silicon iOS 26+ simulators: ffmpeg_kit_flutter_new". - The downloaded iOS
.frameworkbundles are now converted to.xcframeworks at build time (scripts/setup_ios.sh), exposing a nativeios-arm64_x86_64-simulatorslice alongside theios-arm64_arm64edevice slice. The simulatorarm64slice is produced by retagging the devicearm64slice's Mach-O build-version platform toiOS-Simulatorviavtool. - The iOS podspec now vendors
.xcframeworks and no longer excludesarm64for the simulator (EXCLUDED_ARCHS[sdk=iphonesimulator*]is nowi386only). - If you previously added
config.build_settings["EXCLUDED_ARCHS[sdk=iphonesimulator*]"] = "arm64"to your app'sios/Podfilepost_installhook as a workaround, remove it — it now prevents the simulatorarm64slice from linking.
3.2.0 #
- Added Windows support (x86_64) for the
minFFmpeg 8.0 variant (bare FFmpeg, no external libraries, no GPL components). - Native libraries are downloaded automatically at build time from the
8.0.0-minrelease (ffmpeg-kit-windows-x86_64-min-8.0.0.zip); for local development pointFFMPEGKIT_LOCAL_DIR(CMake cache var or environment) at a locally built bundle. - The bundled MinGW DLLs are rebased/ASLR-adjusted at build time and the full runtime dependency closure is shipped so the plugin loads standalone.
- Shell scripts are forced to LF via
.gitattributesso the published package never carries Windows CRLF line endings (avoids the iOS/macOSpod install/bin/bash^M: bad interpreterfailure).
3.1.0 #
- Added ProGuard rules
- Fixed the FFmpeg 8.0 compatibility issue across all platforms. The problem was that
all_channel_countswas being set AFTER the filter was created, but FFmpeg 8.0 requires it to be set DURING filter creation.
3.0.0 #
- FFmpeg
v8.0.0with all the sweet perks
2.1.0 #
- Downgraded Kotlin from 2.2.0 to 1.8.22
- Added new jniLibs that support Kotlin 1.8
2.0.0 #
- Removed bundled Android FFmpeg (jniLibs, cpp, bindings)
- Added FFmpeg min using new Maven Central package
1.0.1 #
- Updated README.md
- Updated scripts
1.0.0 #
- Initial release
- FFmpeg version 7.1.1