fast_i18n 2.0.0 fast_i18n: ^2.0.0 copied to clipboard
Lightweight i18n solution. Use JSON files to create typesafe translations.
fast_i18n #
Lightweight i18n solution. Use JSON files to create typesafe translations.
Getting Started #
Step 1: Add dependencies
dependencies:
fast_i18n: ^2.0.0
dev_dependencies:
build_runner: any
Step 2: Create JSON files
Create these files inside your lib
directory. Preferably in one common package like lib/i18n
.
strings.i18n.json (default, fallback)
{
"hello": "Hello $name",
"save": "Save",
"login": {
"success": "Logged in successfully",
"fail": "Logged in failed"
}
}
strings_de.i18n.json
{
"hello": "Hallo $name",
"save": "Speichern",
"login": {
"success": "Login erfolgreich",
"fail": "Login fehlgeschlagen"
}
}
Step 3: Generate the dart code
flutter pub run build_runner build
Step 4: Initialize
a) use device locale
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await LocaleSettings.useDeviceLocale();
runApp(MyApp());
}
b) use specific locale
@override
void initState() {
super.initState();
String storedLocale = loadFromStorage(); // your logic here
LocaleSettings.setLocale(storedLocale);
}
Step 4b: iOS-only
File: ios/Runner/Info.plist
<key>CFBundleLocalizations</key>
<array>
<string>en</string>
<string>de</string>
</array>
Step 5: Use your translations
// raw string
String translated = t.hello(name: 'Tom');
// inside component
Text(t.login.success)
// advanced
TranslationProvider(child: MyApp()); // wrap your app with the TranslationProvider
final t = Translations.of(context); // reacts on locale changes
String translateAdvanced = t.hello(name: 'Tom');
API #
When the dart code has been generated, you will see some useful classes and functions
t
- the translate variable for simple translations
Translations.of(context)
- translations which reacts to locale changes
TranslationProvider
- App wrapper, used for Translations.of(context)
LocaleSettings.useDeviceLocale()
- use the locale of the device
LocaleSettings.setLocale('de')
- change the locale
LocaleSettings.currentLocale
- get the current locale
LocaleSettings.locales
- get the supported locales
Configuration #
All settings can be set in the build.yaml
file. Place it in the root directory.
targets:
$default:
builders:
fast_i18n:i18nBuilder:
options:
base_locale: en
input_directory: lib/i18n
input_file_pattern: .i18n.json
output_directory: lib/i18n
output_file_pattern: .g.dart
key_case: snake
maps:
- a
- b
- c.d
Key | Type | Usage | Default |
---|---|---|---|
base_locale | String |
locale of default json | en |
input_directory | String |
path to input directory | null (whole project) |
input_file_pattern | String |
input file pattern | .i18n.json |
output_directory | String |
path to output directory | null (whole project) |
output_file_pattern | String |
output file pattern | .g.dart |
key_case | snake or camel |
transform keys to snake or camel case | null (no transform) |
maps | List<String> |
entries which should be accessed via keys | [] |
Additional features #
Maps
Sometimes you need to access the translations via keys.
Define the maps in your config.i18n.json
.
Keep in mind that all nice features like autocompletion are gone.
strings.i18n.json
{
"welcome": "Welcome",
"thisIsAMap": {
"hello world": "hello"
},
"classicClass": {
"hello": "hello",
"aMapInClass": {
"hi": "hi"
}
}
}
build.yaml
targets:
$default:
builders:
fast_i18n:i18nBuilder:
options:
maps:
- thisIsAMap
- classicClass.aMapInClass
Now you can access this via key:
String a = t.thisIsAMap['hello world'];
String b = t.classicClass.hello; // the "classical" way
String c = t.classicClass.aMapInClass['hi']; // nested
Lists
Lists are fully supported.
{
"niceList": [
"hello",
"nice",
[
"nestedList"
],
{
"wow": "wow"
},
{
"a map entry": "cool"
}
]
}
String a = t.niceList[1];
String b = t.niceList[2][0];
String c = t.niceList[3].wow;
String d = t.niceList[4]['a map entry'];
License #
MIT License
Copyright (c) 2020 Tien Do Nam
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.