explode_widget 0.1.0 copy "explode_widget: ^0.1.0" to clipboard
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Shatters any widget into thousands of real pixel fragments on tap. Rasterises its own layer synchronously and draws every fragment in one drawAtlas call, so nothing rebuilds mid-flight.

Use this package as a library

Depend on it

Run this command:

With Dart:

 $ dart pub add explode_widget

With Flutter:

 $ flutter pub add explode_widget

This will add a line like this to your package's pubspec.yaml (and run an implicit dart pub get):

dependencies:
  explode_widget: ^0.1.0

Alternatively, your editor might support dart pub get or flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:explode_widget/explode_widget.dart';
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verified publisherbomsamdi.com

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Shatters any widget into thousands of real pixel fragments on tap. Rasterises its own layer synchronously and draws every fragment in one drawAtlas call, so nothing rebuilds mid-flight.

Repository (GitHub)
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Topics

#animation #particles #widget #render-object #effects

License

unknown (license)

Dependencies

flutter

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