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Efficient handling of server-sent event streams with easy connectivity and data management.

EventFlux is a Dart package designed for efficient handling of server-sent event streams. It provides easy-to-use connectivity, data management, and robust error handling for real-time data applications. 🚀

Supported Platforms #

Android iOS Web MacOS Windows Linux
✅ ✅ 🏗ī¸ ✅ ❓ ❓

Pssst... see those question marks? That's your cue, tech adventurers! Dive in, test, and tell me all about it. 🚀🛠ī¸

Inspiration 💡 #

EventFlux was born from the inspiration I found in the flutter_client_sse package by Pratik Baid. His work laid a great foundation, and I aimed to build upon it, adding my own twist to enhance SSE stream management with better features. 🛠ī¸

Why EventFlux? 🌟 #

  • Streamlined Connection Handling: Easy setup for connecting to event streams with support for both GET and POST requests. 🔌
  • Auto-Reconnect Capability: Seamlessly maintains your connection, automatically reconnecting in case of any interruptions. Devs can choose to do linear or exponential backoff 🔄
  • Real-Time Data Management: Efficient processing and handling of real-time data streams. 📈
  • Error Handling: Robust mechanisms to manage connection interruptions and stream errors. 🛡ī¸
  • Versatile Instance Creation: Offers both singleton and factory patterns for tailored SSE connections. 🌍
  • Customizable: Extendable to fit various use cases and custom implementations. ✨

EventFlux for Every Scenario 🌟 #

Get Started in a Snap đŸ“Ļ #

Add EventFlux to your Dart project's dependencies, and you're golden:

dependencies:
  eventflux: ^2.0.0

How to Use (Spoiler: It's Super Easy) 🔧 #

Here's a quick example to get you started:

The Simple Streamer ✨  
Need just one SSE connection? It's a breeze with EventFlux! Perfect for when your app is dancing solo with a single SSE.
import 'package:eventflux/eventflux.dart';

void main() {
  // Connect and start the magic!
   EventFlux.instance.connect(
     EventFluxConnectionType.get,
     'https://example.com/events',
     onSuccessCallback: (EventFluxResponse? response) {
      response.stream?.listen((data) {
        // Your data is now in the spotlight!
      });
     },
     onError: (oops) {
      // Oops! Time to handle those little hiccups.
    },
    autoReconnect: true // Keep the party going, automatically!
    reconnectConfig: ReconnectConfig(
        mode = ReconnectMode.linear, // or exponential,
        interval = Duration(seconds: 5),
        maxAttempts = 5 // or -1 for infinite,
        onReconnect = () {
          // Things to execute when reconnect happens
        }
    ),
   );
}


Supercharged 🚀  
When your app just need a multiple parallel SSE connections, use this.
import 'package:eventflux/eventflux.dart';

void main() {

  // Create separate EventFlux instances for each SSE connection
  EventFlux e1 = EventFlux.spawn();
  EventFlux e2 = EventFlux.spawn();

   // First connection - firing up!
  e1.connect(EventFluxConnectionType.get, 
     'https://example1.com/events',
     onSuccessCallback: (EventFluxResponse? data) {
       data.stream?.listen((data) {
        // Your 1st Stream's data is being fetched!
      });
     },
     onError: (oops) {
      // Oops! Time to handle those little hiccups.
      },
  );

   // Second connection - firing up!
   e2.connect(EventFluxConnectionType.get,
     'https://example2.com/events',
     onSuccessCallback: (EventFluxResponse? data) {
       data.stream?.listen((data) {
        // Your 2nd Stream's data is also being fetched!
      });
     },
     onError: (oops) {
      // Oops! Time to handle those little hiccups.
      },
    autoReconnect: true // Keep the party going, automatically!
    reconnectConfig: ReconnectConfig(
        mode = ReconnectMode.exponential, // or linear,
        interval = Duration(seconds: 5),
        maxAttempts = 5 // or -1 for infinite,
        onReconnect = () {
          // Things to execute when reconnect happens
        }
    ),
  );
}

ℹī¸ Remember to disconnect all instances when you are done with it to avoid memory leaks.

Need More Info? 📚 #

  • EventFlux: Main class for managing event streams.
  • ReconnectConfig: Configuration for auto-reconnect.
  • EventFluxData: Data model for events received from the stream.
  • EventFluxException: Custom exception handling for EventFlux operations.
  • EventFluxResponse: Encapsulates the response from EventFlux operations.
  • Enums: EventFluxConnectionType for specifying connection types and EventFluxStatus for connection status.

For detailed documentation, please see the respective Dart files in the lib folder.

EventFlux Class Documentation 📖 #

EventFlux is a Dart class for managing server-sent event streams. It provides methods for connecting to, disconnecting from, and managing SSE streams.

Connect  
Connects to a server-sent event stream.
Parameter Type Description Default
type EventFluxConnectionType The type of HTTP request (GET or POST). -
url String The URL of the SSE stream to connect to. -
header Map<String, String> HTTP headers for the request. {'Accept': 'text/event-stream'}
onConnectionClose Function()? Callback function triggered when the connection is closed. -
autoReconnect bool Whether to automatically reconnect on disconnection. false
reconnectConfig ReconnectConfig? Configuration for auto-reconnect. If auto-reconnect is true, this is required -
onSuccessCallback Function(EventFluxResponse?) Callback invoked upon successful connection. -
onError Function(EventFluxException)? Callback for handling errors. -
body Map<String, dynamic>? Optional body for POST request types. -


Disconnect  
Disconnects from the SSE stream.
Parameter Type Description
- - This method has no parameters.

Returns a Future<EventFluxStatus> indicating the disconnection status.  

Spawn  
Parameter Type Description
- - This method has no parameters.

Returns a new instance of EventFlux, this is used for having multiple SSE connections.  

Be a Part of the Adventure 🤝 #

Got ideas? Want to contribute? Jump aboard! Open an issue or send a pull request. Let's make EventFlux even more awesome together!

The Boring (but Important) Stuff 📝 #

Licensed under MIT - use it freely, but let's play nice and give credit where it's due!

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Publisher

verified publishergokula.dev

Efficient handling of server-sent event streams with easy connectivity and data management.

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Topics

#sse #server-sent-events #streaming-events

Documentation

API reference

License

MIT (LICENSE)

Dependencies

flutter, http

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