event_truck 1.0.0-dev event_truck: ^1.0.0-dev copied to clipboard
EventTruck is a lightweight, extensible, and type-safe event bus for managing event-driven architecture
EventTruck #
A Lightweight Event Bus for Efficient Event Communication #
EventTruck is a lightweight, extensible, and type-safe event bus system for managing event-driven architecture in Dart/Flutter applications. It provides a streamlined API for broadcasting and listening to events, with optional support for event observation, debugging, and logging.
Features #
- π’ Broadcast Events: Send events to multiple listeners efficiently.
- π Optional Event Observation: Track and debug emitted events using a customizable observer.
- π Type-Safe Event Handling: Filter events by type and ensure safety in event handling.
- π¦ Scoped Lifecycle Management: Clean up resources by properly disposing of the event bus.
Getting Started #
Installation #
Add EventTruck
to your Dart or Flutter project by including the following in your pubspec.yaml
file:
dependencies:
event_truck: <latest_version>
Then, run:
flutter pub get
Usage #
Setting Up an EventTruck #
Create an instance of the EventTruck
to handle events:
final eventTruck = EventTruck();
Listening for Events #
Use the on<T>()
method to subscribe to specific event types:
// Sealed class
sealed class Event {}
class ClickEvent extends Event {
final String buttonId;
ClickEvent(this.buttonId);
}
class TextEvent extends Event {
final String text;
TextEvent(this.text);
}
// Listen to all events of type `Event` (base class or subclasses)
eventTruck.on<Event>((event) => switch(event) {
ClickEvent() => print(event.buttonId),
TextEvent() => print(event.text),
});
// or
eventTruck.on<ClickEvent>((event) => print(event.buttonId));
eventTruck.on<TextEvent>((event) => print(event.text));
Emitting Events #
Use the add()
method to emit events:
eventTruck.add(ClickEvent('submit_button'));
eventTruck.add(TextEvent('Hello World!'));
Using an Observer #
To monitor all events for logging or debugging purposes, implement the EventTrackObserver
interface:
class DebugObserver implements EventTrackObserver {
@override
void onEvent<T>(T event) {
print('Observed event: $event');
}
}
void main() {
EventTruck.observer = DebugObserver();
final eventTruck = EventTruck();
eventTruck.add('Tracking this event');
}
Cleaning Up #
Dispose of the EventTruck
instance when it's no longer needed:
eventTruck.dispose();
API Reference #
EventTruck #
on
Subscribe to events of a specific type.
Parameters:
callback
: A function that handles the specific event type T
.
Returns: A stream controller of events filtered by type T
.
Example:
StreamController<ClickEvent> _streamController = eventTruck.on<ClickEvent>((event) {
print('Received click event: $event');
});
_streamController.close();
add(Event event)
Emit a new event to all listeners. Parameters:
event
: The event to be added to the event stream.
Example:
eventTruck.add('New message event');
dispose()
Clean up resources by closing the underlying StreamController
.
Example:
eventTruck.dispose();
EventTrackObserver #
An interface to track emitted events.
onEvent
Handle and log emitted events.
Parameters:
event
: The event emitted through the EventTruck
.
Example:
class MyObserver implements EventTrackObserver {
@override
void onEvent<E, T>(EventTruck<E> truck, T event) {
print('Logged event: $event');
}
}
Best Practices #
- Disposal: Always call
dispose()
to avoid memory leaks in long-running applications. - Observer Usage: Use the observer for debugging in development but avoid excessive logging in production.
- Type-Safe Events: Leverage the generic API to maintain type safety when working with events.
- Minimized Scope: Use separate instances of
EventTruck
for different parts of your app to reduce unnecessary event propagation.
Example Project #
Hereβs a simple example demonstrating the usage of EventTruck
:
void main() {
final eventTruck = EventTruck();
// Listening for string events
eventTruck.on<String>((event) {
print('String Event: $event');
});
// Emitting different events
eventTruck.add('Hello, EventTruck!');
eventTruck.add(123);
// Using an observer
EventTruck.observer = DebugObserver();
// Clean up resources
eventTruck.dispose();
}
class DebugObserver implements EventTrackObserver {
@override
void onEvent<T>(T event) {
print('Debug Observer: $event');
}
}