environment_switch 1.3.0 copy "environment_switch: ^1.3.0" to clipboard
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switch environment.

example/lib/main.dart

import 'package:flutter/material.dart';
import 'dart:async';

import 'package:flutter/services.dart';
import 'package:environment_switch/environment_switch.dart';

void main() {
 

  runApp(MyApp());
}


class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  @override
  void initState() {
    super.initState();
    initPlatformState();
    initsdk();
  }

  void initsdk() async {
    WidgetsFlutterBinding.ensureInitialized();
    await EnvironmentSwitch.getInstance();

       print(EnvironmentSwitch.getEnv());

  }

  // Platform messages are asynchronous, so we initialize in an async method.
  Future<void> initPlatformState() async {
    var platformVersion;

   
   

    // If the widget was removed from the tree while the asynchronous platform
    // message was in flight, we want to discard the reply rather than calling
    // setState to update our non-existent appearance.
    if (!mounted) return;

    setState(() {});
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: const Text('Plugin example app'),
        ),
        body: Center(
          child: MYTest(),
        ),
      ),
    );
  }
}

class MYTest extends StatelessWidget {
  @override
  Widget build(Object context) {
    return GestureDetector(
      child: Text("1111111111"),
      onTap: () {
        EnvironmentSwitch.show(context);
      },
    );
  }
}
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switch environment.

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License

unknown (LICENSE)

Dependencies

flutter, shared_preferences

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