env_manager 0.1.2 env_manager: ^0.1.2 copied to clipboard
Manage your application's environment with env_manager, and propagate all your environment variables inside your application
import 'package:flutter/material.dart';
import 'package:env_manager/env_manager.dart' as env;
import 'package:flutter/services.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await env.locateAndLoad([
env.EnvironmentFileLoader(
"myEnvName", await rootBundle.loadString("envdir/application.yaml")),
]);
//Optional
env.useProductionEnvironment(true);
runApp(MaterialApp(
title: env.get("myEnvName")["application_name"],
home: const MyApplication(),
));
}
class MyApplication extends StatefulWidget {
const MyApplication({Key? key}) : super(key: key);
@override
_MyApplicationState createState() => _MyApplicationState();
}
class _MyApplicationState extends State<MyApplication> {
@override
void initState() {
super.initState();
env.useProductionEnvironment(true);
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
alignment: Alignment.center,
child: Text(env.get("myEnvName")["my_env_variable"]),
),
);
}
}