en_fency_container 1.0.6 en_fency_container: ^1.0.6 copied to clipboard
This library used for fency UI container with text.
// ignore_for_file: prefer_const_constructors, prefer_const_literals_to_create_immutables
import 'dart:ffi';
import 'package:flutter/material.dart';
import 'package:en_fency_container/en_fency_container.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Padding(
padding: const EdgeInsets.all(8.0),
child: ListView(
children: [
en_fency_container(
width: 300,
title: "Title",
subTitle: "Lorem ipsum is placeholder text commonly used in the graphic, print, and publishing industries for previewing layouts and visual mockups.",
color1: Colors.yellow,
color2: Colors.red,
textColor: Colors.white,
type: containerType.gradient,),
SizedBox(height: 20,),
en_fency_container(
imageUrl: 'https://images.unsplash.com/photo-1610307766999-01f45d259959?ixlib=rb-1.2.1&ixid=MnwxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8&auto=format&fit=crop&w=1470&q=80',
// width: 300,
type: containerType.imageBackground,
title: "Title 1",
subTitle: "Some detail info here...",
textColor: Colors.white,
height: 250,),
SizedBox(height:20),
en_fency_container(
profileImgUrl: 'https://dl.memuplay.com/new_market/img/com.vicman.newprofilepic.icon.2022-06-07-21-33-07.png',
userName: "MR ANDY",
userEmail: 'andy@gmail.com',
userPhoneNo: '+123456789876',
height: 100,
width: 300,
type: containerType.profile,
borderColor: Colors.blueGrey,)
],
),
)
),
// This trailing comma makes auto-formatting nicer for build methods.
);
}
}