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Record and seek replay logs for ecsly worlds using PersistentId-keyed snapshots and checkpoints.

Changelog #

0.1.0 - 2026-11-07 #

First stable release. The API surface is unchanged from ecsly_replay 0.1.0-dev.4; the prerelease entries below carry the full history.

0.1.0-dev.4 - 2026-11-07 #

Documentation #

  • ecsly_serialization and ecsly_replay are on pub.dev (57df2a8)

0.1.0-dev.3 - 2026-11-07 #

Features #

  • plugins: plugin-system faces for replay, world sync bridge, and world zones (e755318)

Bug Fixes #

  • align workspace ecsly constraints with 0.1.0-dev.13; guard unpublished plugins (b6bfef6)

Documentation #

  • align package READMEs and FAQs with the repositioned voice (936f0b7)
  • plugins: align plugin READMEs with reality; add missing world_zones README (57055c7)

0.1.0-dev.2 - 2026-10-27 #

Features #

  • ecsly_replay: add replay log, checkpoints, and reconcile restore (57be21e)
  • ecsly_replay: transient policy and seek baseline fixes (6f14a28)
  • ecsly_replay: world replay log, checkpoints, and seek (5976a5f)

Bug Fixes #

  • ecsly_replay: despawn clean room and isolated cold worlds (6727859)
  • ecsly_replay: reconcile checkpoint restore by default (3661282)
  • ecsly_replay: reconcile checkpoint restore by default (9f3ed4f)
  • ecsly_replay: reject createColdWorld returning live world (5e2d9ee)

0.1.0-dev.1 #

  • Initial public prerelease: append-only replay log, checkpoints, seek by tick or opaque event key, and PersistentId-keyed determinism checks.
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Record and seek replay logs for ecsly worlds using PersistentId-keyed snapshots and checkpoints.

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Topics

#ecs #replay

License

MIT (license)

Dependencies

ecsly, ecsly_serialization

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Packages that depend on ecsly_replay