easystate 1.0.1 easystate: ^1.0.1 copied to clipboard
EasyState is the simplest and the easiest state management for Flutter.
EasyState #
-
EasyState is the easiest and the simplest Flutter state management package for beginners.
-
This is not the perfect state manager, but will give you great understanding about what state management is.
-
To use
EasyState
,- Create your model,
- Use it with
StreamBuilder
to render UI. (You may optioanlly useEasyBuilder
.) - Call
update()
whenever you need to re-render the UI.
Installation #
Add EasyState to your pubspec.yaml file:
dependencies:
easystate:
Examples #
- Import
easystate.dart
.
import 'package:easystate/easystate.dart';
- Define your model
class CountModel extends EasyState {
int value = 0;
increase() {
value ++;
update();
}
}
class TestModel extends EasyState {
int value = 100;
decrease() {
value--;
update();
}
}
- Create instance before using it. You can instantiate the model any where before use.
CountModel countModel;
void main() {
countModel = CountModel();
runApp(MyApp());
}
@override
Widget build(BuildContext context) {
TestModel(); // You can instantiate before use.
return Scaffold({...});
}
- And use it with
StreamBuidler
.
StreamBuilder(
stream: countModel.stream,
initialData: countModel.stream,
builder: (context, snapshot) => Text(snapshot.data.value.toString()),
),
floatingActionButton: FloatingActionButton(
onPressed: () => countModel.increase(), // trigger UI update.
tooltip: 'Increase',
child: Icon(Icons.add),
),
That's it. This is how I recommend to use EasyState
.
Common Pattern of State Management #
- A lot of state management packages have a common pattern on their usage. Which is;
- First, create a model
- Second, register the model (and put it into container).
- Third, render the model value with custom widget like
Consumer
inProvider
orGetBuilder
inGetX
. - Forth, get instance and do something(or update the UI).
Provider.of()
andGet.find()
are one of those.
Why? Because it is more easy with the pattern.
EasyState
also provides the same pattern.- First, create a model.
- Second, instantiate the model class before calling
runApp()
or before you use it. - Third, render the model value with
EasyBuilder
widget. - Forth, to get the instance of the model, do
EasyState.get<T>()
.
class CountModel extends EasyState { // your model
int value = 0;
increase() {
value++;
update();
}
}
void main() {
CountModel countModel = CountModel(); // instantiate your model.
runApp(MyApp());
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
return Scaffold(
body: Column( childiren: [
EasyBuilder<CountModel>( // use it with generic class type.
builder: (context, CountModel model) => Text(
model.value.toString(),
),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
EasyState.get<CountModel>().increase(); // get instance and re-render
}
),
])
Listening the stream event #
- You can listen the stream and do some logic without updating UI.
StreamSubscription stream;
@override
void initState() {
stream = countModel.stream.listen((value) { /* do something */ });
super.initState();
}
@override
void dispose() {
stream.cancel();
super.dispose();
}
Reference #
- See Easystate Sample App for examples.
Developers #
- To develop easystate package, clond
https://github.com/thruthesky/easystate
in your project and test it.