easy_localization 3.0.0-nullsafety easy_localization: ^3.0.0-nullsafety copied to clipboard
Easy and Fast internationalizing and localization your Flutter Apps, this package simplify the internationalizing process .
import 'dart:ui';
import 'package:easy_localization/easy_localization.dart';
import 'package:easy_localization_loader/easy_localization_loader.dart';
import 'package:flutter/material.dart';
import 'package:flutter_icons/flutter_icons.dart';
import 'generated/locale_keys.g.dart';
import 'lang_view.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await EasyLocalization.ensureInitialized();
runApp(EasyLocalization(
child: MyApp(),
supportedLocales: [
Locale('en', 'US'),
Locale('ar', 'DZ'),
Locale('de', 'DE'),
Locale('ru', 'RU')
],
path: 'resources/langs/langs.csv', //'resources/langs',
// fallbackLocale: Locale('en', 'US'),
// startLocale: Locale('de', 'DE'),
// saveLocale: false,
// useOnlyLangCode: true,
// optional assetLoader default used is RootBundleAssetLoader which uses flutter's assetloader
// install easy_localization_loader for enable custom loaders
// assetLoader: RootBundleAssetLoader()
// assetLoader: HttpAssetLoader()
// assetLoader: FileAssetLoader()
assetLoader: CsvAssetLoader()
// assetLoader: YamlAssetLoader() //multiple files
// assetLoader: YamlSingleAssetLoader() //single file
// assetLoader: XmlAssetLoader() //multiple files
// assetLoader: XmlSingleAssetLoader() //single file
// assetLoader: CodegenLoader()
));
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
localizationsDelegates: context.localizationDelegates,
supportedLocales: context.supportedLocales,
locale: context.locale,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Easy localization'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int counter = 0;
bool _gender = true;
void incrementCounter() {
setState(() {
counter++;
});
}
void switchGender(bool val) {
setState(() {
_gender = val;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(LocaleKeys.title).tr(context: context),
//Text(AppLocalizations.of(context).tr('title')),
actions: <Widget>[
TextButton(
child: Icon(Icons.language),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (_) => LanguageView(), fullscreenDialog: true),
);
},
),
],
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Spacer(
flex: 1,
),
Text(
LocaleKeys.gender_with_arg,
style: TextStyle(
color: Colors.grey.shade600,
fontSize: 19,
fontWeight: FontWeight.bold),
).tr(args: ['aissat'], gender: _gender ? 'female' : 'male'),
Text(
tr(LocaleKeys.gender, gender: _gender ? 'female' : 'male'),
style: TextStyle(
color: Colors.grey.shade600,
fontSize: 15,
fontWeight: FontWeight.bold),
),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Icon(FontAwesome.male),
Switch(value: _gender, onChanged: switchGender),
Icon(FontAwesome.female),
],
),
Spacer(
flex: 1,
),
Text(LocaleKeys.msg).tr(args: ['aissat', 'Flutter']),
Text(LocaleKeys.msg_named)
.tr(namedArgs: {'lang': 'Dart'}, args: ['Easy localization']),
Text(LocaleKeys.clicked).plural(counter),
TextButton(
onPressed: () {
incrementCounter();
},
child: Text(LocaleKeys.clickMe).tr(),
),
SizedBox(
height: 15,
),
Text(
plural(LocaleKeys.amount, counter,
format: NumberFormat.currency(
locale: Intl.defaultLocale, symbol: '€')),
style: TextStyle(
color: Colors.grey.shade900,
fontSize: 18,
fontWeight: FontWeight.bold)),
SizedBox(
height: 20,
),
ElevatedButton(
onPressed: () {
context.resetLocale();
},
child: Text(LocaleKeys.reset_locale).tr(),
),
Spacer(
flex: 1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: incrementCounter,
child: Text('+1'),
),
);
}
}