easy_debounce 2.0.3 easy_debounce: ^2.0.3 copied to clipboard
An extremely easy-to-use method call debouncer package for Dart/Flutter.
easy_debounce #
An extremely easy-to-use method call debouncer and throttler package for Dart/Flutter.
Debouncing
Debouncing is needed when there is a possibility of multiple calls to a method being made within a short duration of each other, and it's desireable that only the last of those calls actually invoke the target method.
So basically each call starts a timer, and if another call happens before the timer executes, the timer is reset and starts waiting for the desired duration again. When the timer finally does time out, the target method is invoked.
Throttling
Throttling is sort of the opposite of debouncing - only the first call to a method actually invokes the method, and any subsequent calls that are made within a specified duration are ignored. This can be useful to throttle presses on a refresh button for example.
Usage #
Debouncing #
Use the debouncer by calling debounce
:
EasyDebounce.debounce(
'my-debouncer', // <-- An ID for this particular debouncer
Duration(milliseconds: 500), // <-- The debounce duration
() => myMethod() // <-- The target method
);
The above call will invoke myMethod()
after 500 ms, unless another call to debounce()
with the same tag
is made within 500 ms. A tag
identifies this particular debouncer, which means you can have multiple different debouncers running concurrently and independent of each other.
Cancelling a debouncer
A debouncer which hasn't yet executed its target function can be called by calling cancel()
with the debouncers tag
:
EasyDebounce.cancel('my-debouncer');
To cancel all active debouncers, call cancelAll()
:
EasyDebounce.cancelAll();
Counting active debouncers
You can get the number of active debouncers (debouncers which haven't yet executed their target methods) by calling count()
:
print('Active debouncers: ${EasyDebounce.count()}');
Fire a debouncer target function manually
If you need to fire the target function of a debouncer before the timer executes, you can call fire()
:
EasyDebounce.fire('my-debouncer');
This will execute the debouncers target function, but the debounce timer will keep running unless you also call cancel()
.
Throttling #
Use the throttler by calling throttle
:
EasyThrottle.throttle(
'my-throttler', // <-- An ID for this particular throttler
Duration(milliseconds: 500), // <-- The throttle duration
() => myMethod() // <-- The target method
onAfter: (){ ... } // <-- Optional callback, called after the duration has passed
);
The above call will invoke myMethod()
once, and any subsequent calls to throttle()
with the same tag
within 500 ms are ignored. A tag
identifies this particular throttler, which means you can have multiple different throttlers running concurrently and independent of each other.
The onAfter
callback will be invoked after the throttler is done, i.e. when the specified duration has passed and the throttler is no longer ignoring calls.
Cancelling a throttler
A throttler which hasn't yet executed its target function can be called by calling cancel()
with the throttlers tag
:
EasyThrottle.cancel('my-throttler');
To cancel all active throttlers, call cancelAll()
:
EasyThrottle.cancelAll();
Counting active throttlers
You can get the number of active throttlers (throttlers which are still ignoring subsequent calls to their target methods) by calling count()
:
print('Active throttlers: ${EasyThrottle.count()}');