dynamic_icons 0.0.4 dynamic_icons: ^0.0.4 copied to clipboard
Insert Material Icon and FontAwesome icons dynamically in Flutter app when the icons are not known at compile time.
import 'package:flutter/material.dart';
import 'package:dynamic_icons/dynamic_icons.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Dynamic Icon',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Dynamic Icon Example'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
var iconList = [
{
"title":"Help",
"iconName":"help"
},
{
"title":"Search",
"iconName":"search"
},
{
"title":"Account",
"iconName":"account_balance"
},
{
"title":"Add",
"iconName":"add"
},
{
"title":"Alarm",
"iconName":"alarm"
},
{
"title":"Apps",
"iconName":"apps"
},
{
"title":"Bike",
"iconName":"bike_scooter"
},
{
"title":"Call",
"iconName":"call"
},
{
"title":"Camera",
"iconName":"camera_rear"
}
];
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: ListView.builder(
itemCount: iconList.length,
itemBuilder: (ctx,index){
return Card(
child: ListTile(
title: Text(iconList[index]['title']??""),
leading: DynamicIcons.getIconFromName(iconList[index]['iconName']??""),
),
);
}
),
// This trailing comma makes auto-formatting nicer for build methods.
);
}
}