draft_widget 1.1.0 draft_widget: ^1.1.0 copied to clipboard
Flutter widget to draft widgets, transform their position, scale and rotation.
import 'dart:math';
import 'package:draft_widget/draft_widget.dart';
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final _lockRatio = ValueNotifier<bool>(true);
final _rotate = ValueNotifier<bool>(false);
var _sketch = {
2: {
'position': const Rect.fromLTWH(100, 100, 100, 100),
'widget': const ColoredBox(color: Colors.red),
'angle': pi / 2,
},
1: {
'position': const Rect.fromLTWH(150, 150, 200, 200),
'widget': Image.asset('images/ending_dash.png'),
'angle': pi / 4,
},
3: {
'position': const Rect.fromLTWH(200, 200, 50, 50),
'widget': const ColoredBox(color: Colors.blue),
},
4: {
'position': const Rect.fromLTWH(200, 200, 50, 50),
'widget': const ColoredBox(color: Colors.blue),
'visibility': false,
},
};
final _focus = ValueNotifier<int>(noPosition);
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
backgroundColor: Colors.black,
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
actions: [
IconButton(
onPressed: () => _lockRatio.value ^= true,
icon: ValueListenableBuilder<bool>(
valueListenable: _lockRatio,
builder: (_, lockRatio, __) {
return Icon(
Icons.aspect_ratio,
color: lockRatio ? Colors.black : Colors.grey,
);
},
),
),
IconButton(
onPressed: () => _rotate.value ^= true,
icon: ValueListenableBuilder<bool>(
valueListenable: _rotate,
builder: (_, rotate, __) {
return Icon(
Icons.rotate_left,
color: rotate ? Colors.black : Colors.grey,
);
},
),
)
],
),
body: DraftWidget(
focusState: _focus,
lockRatio: _lockRatio,
sketch: _sketch,
rotate: _rotate,
onTransform: (rect, angle) {
setState(() {
_sketch = _sketch.map((id, widget) => MapEntry(
id,
id == _focus.value
? Map.fromEntries({
...widget.entries,
MapEntry('position', rect),
MapEntry('angle', angle),
})
: widget));
});
},
),
);
}
}