dive_computer 0.1.0-dev.2 dive_computer: ^0.1.0-dev.2 copied to clipboard
A Flutter plugin for communication with dive computers.
import 'package:flutter/material.dart';
import 'package:dive_computer/dive_computer.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final dc = DiveComputer.instance;
late final Future<List<Computer>> supportedComputers;
@override
void initState() {
super.initState();
dc.enableDebugLogging();
dc.openConnection();
supportedComputers = dc.supportedComputers;
}
@override
void dispose() {
dc.closeConnection();
super.dispose();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('libdivecomputer ffi example'),
),
body: Container(
padding: const EdgeInsets.all(10),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Text('Supported dive computers:',
style: TextStyle(
fontWeight: FontWeight.bold,
)),
const SizedBox(height: 10),
Expanded(
child: FutureBuilder(
future: supportedComputers,
builder: (context, snapshot) {
if (snapshot.hasError) {
return Text('Error: ${snapshot.error}');
}
if (snapshot.hasData) {
final computers = snapshot.data as List<Computer>;
return ListView.builder(
itemCount: computers.length,
itemBuilder: (context, index) {
final computer = computers[index];
return GestureDetector(
onTap: () async {
final dives = await dc.download(
computer,
computer.transports.first,
"exampleFingerprint",
);
// ignore: use_build_context_synchronously
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content:
Text('Downloaded ${dives.length} dives'),
),
);
},
child: Text(computer.toString()),
);
},
);
}
return const Text('Loading...');
},
),
),
],
),
),
),
);
}
}