device_frame 1.4.0
device_frame: ^1.4.0 copied to clipboard
Mockups for common devices.
1.4.0 #
- Updated min sdk version and upgraded dependencies.
1.3.0 #
- Added more devices:
- iOS: iPhone 11 Pro Max, iPhone 15 Pro, iPhone 15 Pro Max, iPhone 16, iPhone 16 Plus, iPhone 16 Pro, iPhone 16 Pro Max, iPad Pro 11" (M4), iPad Pro 13" (M4)
- Android: Google Pixel 9, Google Pixel 9 Pro XL, Samsung Galaxy S25
1.2.0 #
- Updated dependencies to support Flutter 3.22.
1.1.0 #
- Updated freezed dependency.
1.0.0-alpha.2 #
- Added extra padding for virtual keyboard.
1.0.0-alpha.1 #
- Added more Android devices (Galaxy A50, Galaxy Note20, Galaxy Note20 Ultra, Xperia 1 II).
- Fixed insets and padding calculation issues to match native behaviour.
- Improved documentation.
- Added golden tests.
0.6.1 #
- Exposing more classes.
0.6.0 #
- Removed SVG dependencies.
- Updated device :
- iOS: iPhone 12 mini, iPhone 12 Pro Max, iPhone 12, iPhone 13 mini, iPhone 13 Pro Max, iPhone 13, iPhone SE, iPad Air 4, iPad Pro
- Android: Samsung S20, OnePlus 8 Pro, Generic phones and tablets
- Windows: Generic desktop and laptop
- macOS: MacBook Pro, Generic desktop
- Linux: Generic desktop and laptop
0.5.2 #
- Fixed SVG parsing errors (definitions as first).
0.5.1 #
- Fixed SVG parsing errors (removed effects).
0.5.0 #
- Migrated to flutter_lints
- Upgraded dependencies
0.4.2 #
- Fixing missing part file.
0.4.1 #
- Upgraded dependencies.
0.4.0 #
- Migration to null-safety.
0.3.0 #
- Stable release
0.3.0-prerelease9 #
- Fixed screen clip when frame not visible.
0.3.0-prerelease7 #
- Device info is preparsed through a tool and device info access is now synchronous.
0.3.0-prerelease6 #
- Hiding screen while loading.
0.3.0-prerelease5 #
- Keeping screen in tree to keep its state.
0.3.0-prerelease4 #
- Fixed
loadDevicesInfo
.
0.3.0-prerelease3 #
- Added linux devices.
0.3.0-prerelease2 #
- New redesigned frames.
0.1.2 #
- Added virtual keyboard.
0.1.1 #
- Fixed issue with iPad pro button location.
0.1.0 #
- Initial release.