developer_options 0.5.3 developer_options: ^0.5.3 copied to clipboard
Package for enabling developer options in your app, setting/getting boolean and string values using SharedPreferences plugin
import 'package:flutter/material.dart';
import 'package:developer_options/developer_options.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'developer_options Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'developer_options example'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool isDeveloper = false;
DeveloperOptions developerOptions = new DeveloperOptions();
String developerStatusText = "No";
void initState() async {
await developerOptions.init();
isDeveloper = developerOptions.getDeveloperStatus();
developerStatusText = isDeveloper ? "Yes" : "No";
super.initState();
}
void _setDeveloper() async {
await developerOptions.setDeveloperStatus(true);
setState(() {
isDeveloper = true;
developerStatusText = isDeveloper ? "Yes" : "No";
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'Are you a developer?',
),
Text(
developerStatusText,
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _setDeveloper,
tooltip: 'Be a developer',
child: Icon(Icons.hardware),
),
);
}
}