debug_logger 0.0.21 debug_logger: ^0.0.21 copied to clipboard
Logging utility used for debugging
import 'package:debug_logger/debug_logger.dart';
import 'package:flutter/material.dart';
void main() {
runApp(const DebugLoggerExample());
}
class DebugLoggerExample extends StatefulWidget {
/// This widget is the root of your application.
const DebugLoggerExample({Key? key}) : super(key: key);
@override
_DebugLoggerExampleState createState() => _DebugLoggerExampleState();
}
class _DebugLoggerExampleState extends State<DebugLoggerExample> {
int _counter = 0;
void _incrementCounter() {
setState(() {
/// This call to setState tells the Flutter framework that something has
/// changed in this State, which causes it to rerun the build method below
/// so that the display can reflect the updated values. If we changed
/// _counter without calling setState(), then the build method would not be
/// called again, and so nothing would appear to happen.
_counter++;
DebugLogger.debug(_counter);
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Debug Logger example'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
}
}