debug_hit_points 1.0.0+2 debug_hit_points: ^1.0.0+2 copied to clipboard
Renders a dot matrix on top of your Widget, displaying exactly where hit tests succeed
import 'dart:math';
import 'package:debug_hit_points/debug_hit_points.dart';
import 'package:flutter/material.dart';
void main() {
runApp(const MainApp());
}
class MainApp extends StatefulWidget {
const MainApp({super.key});
@override
State<MainApp> createState() => _MainAppState();
}
class _MainAppState extends State<MainApp> {
double angle = 0;
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
GestureDetector(
onTap: () => setState(() => angle += pi / 6),
child: DebugHitPoints(
color: Colors.teal.withOpacity(0.6),
resolution: 22,
child: Transform.rotate(
angle: angle,
child: const Text('Hello World!'),
),
),
),
const DebugHitPoints(
color: Colors.green,
resolution: 50,
child: CustomPaint(
size: Size.square(200),
painter: CirclePainter(),
),
)
],
),
),
),
);
}
}
class CirclePainter extends CustomPainter {
const CirclePainter();
@override
bool? hitTest(Offset position) {
return (position - const Offset(100, 100)).distance < 100;
}
@override
void paint(Canvas canvas, Size size) {
canvas.drawCircle(size.center(Offset.zero), size.shortestSide / 2, Paint());
}
@override
bool shouldRepaint(covariant CustomPainter oldDelegate) {
return false;
}
}