dartzmq 1.0.0-dev.17 dartzmq: ^1.0.0-dev.17 copied to clipboard
A simple dart zeromq implementation/wrapper around the libzmq C++ library
import 'dart:async';
import 'dart:developer';
import 'package:dartzmq/dartzmq.dart';
import 'package:flutter/material.dart';
/// !IMPORTANT! If you are not running the example on Windows or Android
/// dont't forget to copy your shared library (.dll, .so or .dylib) to the executable path
/// !IMPORTANT! For IOS running on Simulator you have to replace the libzmq.a with libzmq_simulator.a in dartzmq.podspec file in the ios folder of plugin
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key}) : super(key: key);
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final ZContext _context = ZContext();
late final MonitoredZSocket _socket;
String _receivedData = '';
late StreamSubscription _subscription;
int _presses = 0;
@override
void initState() {
_socket = _context.createMonitoredSocket(SocketType.dealer);
_socket.connect("tcp://localhost:5566");
// host ip address in android simulator is 10.0.2.2
// _socket.connect("tcp://10.0.2.2:5566");
// _socket.connect("tcp://192.168.2.34:5566");
// listen for messages
_subscription = _socket.messages.listen((message) {
setState(() {
_receivedData = message.toString();
});
});
// listen for frames
// _subscription = _socket.frames.listen((frame) {
// setState(() {
// _receivedData = frame.toString();
// });
// });
// listen for payloads
// _subscription = _socket.payloads.listen((payload) {
// setState(() {
// _receivedData = payload.toString();
// });
// });
super.initState();
}
@override
void dispose() {
_socket.close();
_context.stop();
_subscription.cancel();
super.dispose();
}
void _sendMessage() {
++_presses;
_socket.send([_presses], flags: ZMQ_DONTWAIT);
// NOTE: if you're using dealer/rep, an empty message for identification is required.
// _socket.send([], flags: ZMQ_DONTWAIT | ZMQ_SNDMORE);
// _socket.send([_presses], flags: ZMQ_DONTWAIT);
//
// or you can use ZFrame to build an message:
//
// var newMessage = ZMessage();
// newMessage.add(ZFrame(Uint8List(0)));
// newMessage.add(ZFrame(Uint8List.fromList([_presses])));
// _socket.sendMessage(newMessage, flags: ZMQ_DONTWAIT);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("dartzmq demo"),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text('Press to send a message'),
MaterialButton(
onPressed: _sendMessage,
color: Colors.blue,
child: const Text('Send'),
),
StreamBuilder<SocketEvent>(
stream: _socket.events,
builder: (context, snapshot) {
if (snapshot.hasData) {
final event = snapshot.data!;
log('Socket event: ${event.event}, value: ${event.value}');
return Text('Event: ${event.event}, value: ${event.value}');
}
return const LinearProgressIndicator();
},
),
const Text('Received'),
Text(_receivedData),
],
),
),
);
}
}