dartlcemodel 0.1.0 dartlcemodel: ^0.1.0 copied to clipboard
A Dart library for data loading with reactive cache and loading state.
DartLceModel #
A reactive data loading for Dart platform to load data and report an
operation state (Loading
/Content
/Error
).
WORK IN PROGRESS. Refer to Android library docs to get an overview
Features #
- Widely used design with
Loading
/Content
/Error
states - Uses cache as a 'source of truth' with CacheThenNetLceModel.
- Checks data is valid (up-to-date or whatever).
- Falls back to invalid cache data if failed to refresh which allows offline application use.
- Supports data refresh or update to implement reload or server data update operations.
- Cache may be invalidated separately from loading to allow lazy data updates and complex data linking.
- Extendable architecture on every level.
- Thoroughly tested.
Example #
The project contains an example app that:
- loads a list of GitHub user repositories, caching resulting data
- externally invalidates cache that makes active listeners to reload data
Table of Contents #
- Setting up the dependency
- LceState
- LceModel
- CacheThenNetLceModel
- Getting and caching data
- Choosing EntityValidator
- Displaying 'invalid' data and cache fall-back
- Cache invalidation and data updates
- On-demand cache refetch
- Cache service implementation
- A complete example of model setup in a widget
- Getting data-only stream and stream transformations
- State transformations
Setting up the dependency #
$ dart pub add dartlcemodel
LceState #
A modern approach to architecting the reactive application suggests packing the combined state of the application into a flow of immutable state-objects. Each of them should contain the whole set of data required to process, transform, and display according to the business requirement. The most commonly used information besides the data itself is a state of data-loading pipeline.
Each LceState<DATA, PARAMS>
subclass represents a data-loading phase and contains the following data:
DATA? data
- Loaded databool dataIsValid
- The validity of data at the time of emission. May be used by caching services to indicate the need of data refresh. More about it in CacheThenNetLceModel section.
States being emitted are:
Loading
- data is being loaded or updated. May contain some data. The exact state is defined bytype
property:
/// Loading type
enum LoadingType {
/// Just loads. May be initial load operation
loading,
/// Loading more items for paginated view
loadingMore,
/// Refreshing content
refreshing,
/// Updating data on server
updating
}
Content
- data is loaded.Error
- some error while loading or updating data. May also contain some data.Terminated
- a special state to indicate that resource identified byparams
is not available anymore.
LceModel #
LceState<DATA, PARAMS>
in this library is being produced by the simple use-case interface:
/// Base LCE use-case with [state] and [refresh]
/// [DATA] Data type of data being loaded
abstract class LceUseCase<DATA extends Object> {
/// Model state. Subscription starts data load for the first subscriber.
/// Whenever last subscriber cancels, the model unsubscribes internal components for data updates
Stream<LceState<DATA>> get state;
/// Requests a refresh of data.
/// Data will be updated asynchronously
Future<void> refresh();
}
The use-case contains the following properties:
state
- theStream
that emitsLceState
refresh
- theFuture
to perform data refresh
The direct extension of the use-case is the LceModel that binds the expected data with
the data identifying PARAMS
:
/// A model interface to load data and transmit it to subscribers along with loading operation state
/// The model is bound with [params] that identify the data
/// [DATA] Data type of data being loaded
/// [PARAMS] Params type that identify data being loaded
abstract class LceModel<DATA extends Object, PARAMS extends Object> implements LceUseCase<DATA> {
/// Params that identify data being loaded
PARAMS get params;
}
As you may see, parameters for model is a property - thus making the model immutable itself. This approach makes things a bit easier in many cases like:
- When you share your model and it's emission
- You don't need to supply a Stream for
PARAMS
which complicates design a lot If you need dynamic params - just flat-map your params by creating a new model for each parameter value like this:
Stream<string> params = Stream.fromIterable(['peach', 'banana', 'apple']);
Stream<LceState<FruitData>> state = params.asyncExpand((params) => createModel(params).state);
CacheThenNetLceModel #
As you may guess from its name this kind of model tries to get cached data first and then loads data from network if nothing is found or the cached data is stalled. Here is the sequence diagram of data loading using this type of model:
The model creates a data stream for given PARAMS
in a cache-service
and transmits it to subscriber. If cache does not contain any data or data is not valid (more on validation later) the
model subscribes a net-service to download data from network and saves it
to the cache for a later use.
It is worth noting that cache
and net
here is just a common use-case of data-sources: locally stored data (cache
)
and some data that is maybe not that easy to get (net
). You may easily adopt data sources of your choice to that
approach. Say you have a resource-consuming computation result which may be cached and consumed later. The computation
itself than becomes a net-service
while the result is being stashed to a cache-service
of
your choice for later reuse.
To create new CacheThenNet
model call a factory function:
final useCase = LceModel.cacheThenNet(
'params', // params that identify the data being loaded
serviceSet, // A set of cache + net services (see below)
startWith: const LceState.loading(null, false), // Optional initial state to emit at subscription
logger: logger // Optional logger to get what's going on inside the use-case
);
Getting and caching data #
As already mentioned above caching model uses two services to get data from network and to store it locally.
- NetService - loads data from network.
- CacheService - saves data locally.
Caching data always brings up a problem of cache updates and invalidation. Be it a caching policy of your backend team or some internal logic of your application the data validity evaluation may be easily implemented:
The NetService
retrieved data and packages it to Entity
wrapper - effectively the data itself and some EntityValidator
to provide information when data expires.
Validator is a simple interface with only three essential methods:
bool isValid()
- being used by loading pipeline to determine if data is still validstring serialize()
- being called byCacheService
to save data validation parameters along with dataEntityValidator createSnapshot()
- creates a 'snapshot' ofisVAlid()
value at the moment of creation (more about it later).
The resulting Entity
is then saved using CacheService
preserving the data itself and the way to tell when data
expires.
To convert Any
data to Entity
within your services use the following function:
EntityValidator createValidator() {
// Create a validator
}
val data = "Some data";
val entity = data.toEntity(createValidator());
Choosing EntityValidator #
There are some validators available already:
Simple
- just a data-class that is initialized with boolean validity status.Never
- never valid.Always
- always valid.Lifespan
- A validator that is initialized with Time-To-Live value and becomes invalid after it expires.
While the first three of above-listed validators are easy to use and intuitive the last one needs to be explained.
Lifespan
when created gets a reference to a system clock and evaluates its validity against it every time it is being
asked of it. Thus Lifespan
is not an immutable and is an object with a self-changing internal state. A valid Entity
with Lifespan
validator that just seats in memory will expire eventually and become non-valid. That may be a desired
behavior however in most cases the most useful way to deal with validity is to take a snapshot of data state at the time
data is being emitted from the CacheService
. To be able to do this both EntityValidator
and Entity
wrappers both
have createSnapshot()
methods that fix the validation status at the time of function is called.
To create a LifeSpan
validator, there is a helper-factory that takes a single parameter of TTL in a constructor:
// Creates validators that are valid for 5 seconds
final validatorFactory = EntityValidatorFactory.lifespan(5000);
The LifespanValidatorFactory
is an implementation of EntityValidatorFactory
that you may implement in case you need your own custom validator.
Displaying 'invalid' data and cache fall-back #
Having a cache of required data, besides eliminating extra network calls, gives us the ability to fall back to cached data in case network is not available and to keep working. This is an easy way to create an offline-capable mobile app when complex state synchronization between the app and server is not required. With 'cache-then-net' model you get the cache fall-back already implemented. Here is what you get when network connection is not available:
When there is no cached data available you just get null
for data
property in emitted LceState.Error
.
Cache invalidation and data updates #
A common task in complex applications may be the need to refresh some data in a part of application whenever something happens in another part. Reloading a list of messages in a chat application when push arrives may be a simple example. There are different ways of doing this - event-buses, Stream-subjects, you name it. With reactive cache-service the library provides, such an invalidation is made in a simple and clean way:
If the push-message brings a payload that is enough to display data change you could simply save the new data to cash
with save
method or delete it with delete
method of CacheService interface:
The sample application demonstrates cache invalidation with a click or Refresh
button. Here is how the invalidation is
implemented:
/// Globally available service-set
late ServiceSet<List<Repository>, String> serviceSet;
void main() {
// Creates a set of services
// - memory cache for data
// - a service to get data from server. `isolated()` runs networking and parsing in [Isolate]
serviceSet = ServiceSet(
CacheService<List<Repository>, String>.withSyncDelegate(MemoryCacheDelegate.map()),
RepositoryNetService().isolated()
);
runApp(const MyApp());
}
// Later in widget
final refresh = GestureDetector(
onTap: () async {
await serviceSet.cache.invalidateAll();
},
child: const Icon(
Icons.refresh,
size: 26.0,
)
);
On-demand cache refetch #
Consider a cache service with complex internal structure that is updated by some internal logic. For example a database that saves entities and something that updates records directly. In case of Room you may observe a query and get updates if something changes underneath. But sometimes you have a complex entity with relations that are not so easy to fetch as they need conditional processing in synchronous way. In this case you may write an SQL delegate for sync-delegate service (see below) to implement reactive cache. When you get/put the whole entity the solution works. But as soon as you start to update entity parts you need some way to notify subscribers of data change.
CacheService has two methods that when called makes it to refetch data and update its active clients:
Future<void> refetch(P params): Completable
- makes cache service to refetch data forparams
and update corresponding clientsFuture<void> refetchAll()
- makes cache service to refetch data for all subscribers
Cache service implementation #
While you can implement any cache-service you like the library comes with simple AsyncDelegateCacheService and SyncDelegateCacheService which use the following async/sync delegates for data IO:
The interface is self-explanatory and does all the IO for CacheService
in sync/async way.
There is a simple in-memory cache service available so far. Disk cache port is a work in progress. To create an in-memory cache, use the following:
final cache = CacheService<SomeData, String>.withSyncDelegate(MemoryCacheDelegate.map());
A complete example of model setup in a widget #
Here is a complete setup of LceModel
in a widget :
class LceWidget<D extends Object> extends StatefulWidget {
final String params;
const LceWidget({Key? key, required this.params}) : super(key: key);
@override
State<LceWidget<D>> createState() => _LceWidgetState();
}
class _LceWidgetState<D extends Object> extends State<LceWidget<D>> {
LceUseCase<D>? _useCase;
StreamSubscription<LceState<D>>? _subscription;
late LceState<D> _lceState;
@override
void initState() {
super.initState();
_subscribe();
}
@override
void didUpdateWidget(LceWidget<D> oldWidget) {
super.didUpdateWidget(oldWidget);
// Check if we need to load another data
if (widget.params != oldWidget.params) {
_unsubscribe();
_subscribe();
}
}
@override
void dispose() {
super.dispose();
_unsubscribe();
}
_subscribe() {
// Initial state to display
_lceState = const LceState.loading(null, false);
_useCase = LceModel.cacheThenNet(
widget.params, // params that identify the data being loaded
serviceSet // A set of cache + net services - defined globally or provided with DI
);
_subscription = _useCase!.state.listen((newLceState) {
setState(() { _lceState = newLceState; });
});
}
_unsubscribe() {
_subscription?.cancel();
_subscription = null;
_useCase = null;
}
Future<void> _refresh() async {
return _useCase?.refresh() ?? Future.value();
}
@override
Widget build(BuildContext context) => lceState.when(
loading: (_) => const LoadingState(), // Widget for loading
content: (state) => ContentState(repositories: state.data), // Widget for content
error: (state) => ErrorState(error: state.error, onRetry: () async { await _refresh(); }) // Error widget
);
}
Getting data-only stream and stream transformations #
You may transform the state
property Stream
to strip state information and to get only the data. The library
ships with some functions already implemented like:
dataWithErrors
- emits data emitting stream error on any errordataWithEmptyErrors
- emits data and emits an error only if there is no data in original emission (LceError
withnull
fordata
property)dataNoErrors
- emits data and ignores errorsvalidData
- emits data only if it is valid
More information and the complete list of extensions may be found in generated documentation or the source code and tests.
State transformations #
Sometimes you need to mix several LCE streams from different sources or transform a data. For that there are several extensions available to map and combine them. For example:
map
- maps state data to another type with a mappermapEmptyDataItem
- replaces the empty data with the default itemcombine
- combines one state with another and presenting the 'average' value of both