dart_melty_soundfont 1.1.10 dart_melty_soundfont: ^1.1.10 copied to clipboard
A Soundfont synthesizer (i.e. '.sf2' player) written in pure Dart.
// ignore_for_file: avoid_print
import 'dart:typed_data'; // for Uint8List
import 'package:dart_melty_soundfont/preset.dart';
import 'package:flutter/services.dart' show rootBundle;
import 'package:flutter/material.dart';
import 'package:flutter_pcm_sound/flutter_pcm_sound.dart';
import 'package:dart_melty_soundfont/synthesizer.dart';
import 'package:dart_melty_soundfont/synthesizer_settings.dart';
import 'package:dart_melty_soundfont/audio_renderer_ex.dart';
import 'package:dart_melty_soundfont/array_int16.dart';
String asset = 'assets/TimGM6mbEdit.sf2';
int sampleRate = 44100;
void main() => runApp(const MeltyApp());
class MeltyApp extends StatefulWidget {
const MeltyApp({Key? key}) : super(key: key);
@override
State<MeltyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MeltyApp> {
Synthesizer? _synth;
bool _isPlaying = false;
bool _pcmSoundLoaded = false;
bool _soundFontLoaded = false;
int _remainingFrames = 0;
int _fedCount = 0;
int _prevNote = 0;
@override
void initState() {
super.initState();
// DartMeltySoundfont
_loadSoundfont().then((_) {
_soundFontLoaded = true;
setState(() {});
});
// FlutterPcmSound
_loadPcmSound().then((_) {
_pcmSoundLoaded = true;
setState(() {});
});
}
Future<void> _loadPcmSound() async {
FlutterPcmSound.setFeedCallback(onFeed);
await FlutterPcmSound.setLogLevel(LogLevel.standard);
await FlutterPcmSound.setFeedThreshold(8000);
await FlutterPcmSound.setup(sampleRate: sampleRate, channelCount: 1);
}
Future<void> _loadSoundfont() async {
ByteData bytes = await rootBundle.load(asset);
_synth = Synthesizer.loadByteData(bytes, SynthesizerSettings());
// print available instruments
List<Preset> p = _synth!.soundFont.presets;
for (int i = 0; i < p.length; i++) {
String instrumentName = p[i].regions.isNotEmpty ? p[i].regions[0].instrument.name : "N/A";
print('[preset $i] name: ${p[i].name} instrument: $instrumentName');
}
return Future<void>.value(null);
}
@override
void dispose() {
FlutterPcmSound.release();
super.dispose();
}
void onFeed(int remainingFrames) async {
setState(() {
_remainingFrames = remainingFrames;
});
// c major scale
List<int> notes = [60, 62, 64, 65, 67, 69, 71, 72];
int step = (_fedCount ~/ 16) % notes.length;
int curNote = notes[step];
if (curNote != _prevNote) {
_synth!.noteOff(channel: 0, key: _prevNote);
_synth!.noteOn(channel: 0, key: curNote, velocity: 120);
}
ArrayInt16 buf16 = ArrayInt16.zeros(numShorts: 1000);
_synth!.renderMonoInt16(buf16);
await FlutterPcmSound.feed(PcmArrayInt16(bytes: buf16.bytes));
_fedCount++;
_prevNote = curNote;
}
Future<void> _play() async {
// start playing audio
await FlutterPcmSound.play();
setState(() {
_isPlaying = true;
});
// turnOff all notes
_synth!.noteOffAll();
// select preset (i.e. instrument)
_synth!.selectPreset(channel: 0, preset: 0);
}
Future<void> _pause() async {
await FlutterPcmSound.pause();
setState(() {
_isPlaying = false;
});
}
@override
Widget build(BuildContext context) {
Widget child;
if (!_pcmSoundLoaded || !_soundFontLoaded) {
child = const Text("initializing...");
} else {
child = Center(
child: Column(
children: [
Padding(
padding: const EdgeInsets.all(20.0),
child: ElevatedButton(
child: Text(_isPlaying ? "Pause" : "Play"),
onPressed: () => _isPlaying ? _pause() : _play(),
),
),
Padding(
padding: const EdgeInsets.all(20.0),
child: Text("Remaining Frames $_remainingFrames"),
)
],
),
);
}
return MaterialApp(
home: Scaffold(
appBar: AppBar(title: const Text('Soundfont')),
body: child,
));
}
}