dart_dice_parser 4.0.1 dart_dice_parser: ^4.0.1 copied to clipboard
A dart library for parsing dice notation (e.g. "2d6+4"). Supports advantage/disadvantage, exploding die, and other variations.
dart_dice_parser #
A dart library for parsing dice notation (e.g. "2d6+4"). Supports advantage/disadvantage, exploding die, and other variations.
Examples #
A simple usage example:
import 'package:dart_dice_parser/dart_dice_parser.dart';
void main() {
// create a roller for D20 advantage (roll 2d20, drop lowest)
final dice = DiceExpression.create('2d20-L');
// each roll returns different results.
final result1 = dice.roll();
final result2 = dice.roll();
}
2d6 + 1
-- roll two six-sided dice, sum results and add one2d(2*10) + 3d100
-- roll 2 twenty-sided dice, sum results, add that to sum of 3 100-sided die1D66
-- roll a D66 -- aka two six-sided dice, multiply first by 10 and sum results1d%
-- roll one percentile dice4dF
-- roll four fudge dice2d20-H
-- roll 2d20, drop highest (disadvantage)2d20-L
-- roll 2d20, drop lowest (advantage)4d20-H-L
-- roll 4d20, drop highest and lowest10d10-L3
-- roll 10d10, drop 3 lowest results(2d10+3d20)-L3
-- roll 2d10 and 3d20, combine the two results lists, and drop lowest 3 results20d10-<3->8#
-- roll 20 d10, drop any less than 3 or greater than 8 and count the number of remaining dice2d6 * 3
-- roll 2d6, multiply result by 3
Supported notation #
-
AdX
-- rollA
dice ofX
sides, total will be returned as value -
special dice variations:
-
AdF
-- rollA
fudge dice (sides:[-1, -1, 0, 0, 1, 1]
) -
Ad%
-- rollA
percentile dice (equivalent to1d100
) -
AD66
-- rollA
D66, aka1d6*10 + 1d6
(NOTE: you must use uppercaseD66
, lowercased66
will be interpreted as 66-sided die) -
exploding dice
Ad!X
-- rollA
X
-sided dice, explode if max is rolled (re-roll and include in results)- the dice roller won't explode dice more than 100 times.
Ad!!X
-- rollA
X
-sided dice, explode only once (limited explosion)
-
-
modifying the roll results:
- dropping dice:
AdX-HN
-- rollA
X
-sided dice, drop N highestAdX-LN
-- rollA
X
-sided dice, drop N lowestAdX->B
-- rollA
X
-sided dice, drop any results greater than BAdX-<B
-- rollA
X
-sided dice, drop any results less than BAdX-=B
-- rollA
X
-sided dice, drop any results equal to B- NOTE: the drop operators have higher precedence than
the arithmetic operators, so
4d10-L2+2
is equivalent to(4d10-L2)+2
- cap/clamp:
AdXC<B
-- rollA
X
-sided dice, change any value less than B to BAdXC>B
-- rollA
X
-sided dice, change any value greater than B to B
- dropping dice:
-
operations on dice rolls:
- counting:
AdX#
-- how many results? (useful for20d10-<2->8#
-- roll 20 d10, drop <2 and >8, how many are left?)AdX#>B
-- rollA
X
-sided dice, count any greater than BAdX#<B
-- rollA
X
-sided dice, count any less than BAdX#=B
-- rollA
X
-sided dice, count any equal to B
- counting:
-
arithmetic operations
- parenthesis for order of operations
- addition is a little special -- could be a sum of ints, or it can be used to aggregate results of multiple dice rolls
- Addition of integers is the usual sum
4+5
2d6 + 1
- Addition of roll results combines the results (use parens to ensure the order of operations is as you expect)
(5d6+5d10)-L2
-- roll 5d6 and 5d10, and from aggregate results drop the lowest 2.5d6+5d10-L2
-- roll 5d6 and 5d10, and from only the 5d10 results drop the lowest 2. equivalent to5d6+(5d10-L2)
- Addition of integers is the usual sum
*
for multiplication- numbers must be integers
- subtraction and division are not supported.
CLI Usage #
❯ dart example/main.dart '3d6'
1: 10
# run N number of rolls
❯ dart example/main.dart -n6 '3d6'
1: 6
2: 9
3: 11
4: 7
5: 12
6: 12
# show statistics for a roll
❯ dart example/main.dart -s '3d6'
{mean: 10.5, stddev: 2.94, min: 3, max: 18, count: 10000, histogram: {3: 41, 4: 133, 5: 265, 6: 479, 7: 695, 8: 1030, 9: 1211, 10: 1233, 11: 1236, 12: 1164, 13: 938, 14: 658, 15: 446, 16: 278, 17: 157, 18: 36}}
Features and bugs #
Please file feature requests and bugs at the issue tracker.