currency_widget 0.0.6
currency_widget: ^0.0.6 copied to clipboard
A currency list of widgets which you can choose or get information about the currency
example/lib/main.dart
import 'package:flutter/material.dart';
import 'package:currency_widget/currency_widget.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a purple toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final CurrencyController controller = CurrencyController(
lang: 'es',
);
final String currencyCode = 'usd';
final CurrencyController currencyController = CurrencyController(
lang: 'es',
);
final CurrencyController currencyControllerEn = CurrencyController(
lang: 'en',
);
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// TRY THIS: Try changing the color here to a specific color (to
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
// change color while the other colors stay the same.
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
CurrencyPicker(currencyController: currencyControllerEn),
CurrencyTextView(currencyCode: 'usd',mount: 250.24,currencyController:currencyControllerEn),
ListenableBuilder(listenable: currencyControllerEn.mount, builder: (context,child){
return CurrencyTextView(currencyCode: currencyControllerEn.currency.code,mount: currencyControllerEn.mount.value??0,currencyController:currencyControllerEn);
}),
CurrencyTextView(currencyCode: 'usa',mount: 250.24,currencyController:CurrencyController(lang: 'es')),
CurrencyTextField(currencyCode: currencyCode, currencyController: currencyController)
],
),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}